Version: 1.0

Posted: 2006-07-17

Build Requirements: Xcode 2.2 - Mac OS X 10.4 (universal) SDK

Runtime Requirements: Mac OS X 10.4

View Source Code:

Download Sample Code (“GLSLShowpiece.zip”, 1.73M)



Description

This examples showcases the amazing visual results that can be obtained using the OpenGL Shading Language.

Several shaders from the "Orange Book" among others are exhibited.

Mac OS X 10.4 - > 10.4.2 uses the software renderer.

Mac OS X 10.4.3 provides hardware acceleration of shaders in graphics cards that support it.

Document Revision History

Date Notes
2006-07-17GLSLShowpiece demonstrates several Vertex and Fragment shaders