SVGSVGElement

Module:
svg
Inherits from:
Declared In:

Overview

Use the links in the table of contents to the left to access the documentation.



Functions

animationsPaused
checkEnclosure
checkIntersection
createSVGAngle
createSVGLength
createSVGMatrix
createSVGNumber
createSVGPoint
createSVGRect
createSVGTransform
createSVGTransformFromMatrix
deselectAll
forceRedraw
getCurrentTime
getEnclosureList
getIntersectionList
pauseAnimations
setCurrentTime
suspendRedraw
unpauseAnimations
unsuspendRedraw
unsuspendRedrawAll

animationsPaused


boolean animationsPaused(); 


checkEnclosure


boolean checkEnclosure(
    in SVGElement element, 
    in SVGRect rect); 


checkIntersection


boolean checkIntersection(
    in SVGElement element, 
    in SVGRect rect); 


createSVGAngle


SVGAngle createSVGAngle(); 


createSVGLength


SVGLength createSVGLength(); 


createSVGMatrix


SVGMatrix createSVGMatrix(); 


createSVGNumber


SVGNumber createSVGNumber(); 


createSVGPoint


SVGPoint createSVGPoint(); 


createSVGRect


SVGRect createSVGRect(); 


createSVGTransform


SVGTransform createSVGTransform(); 


createSVGTransformFromMatrix


SVGTransform createSVGTransformFromMatrix(
    in SVGMatrix matrix); 


deselectAll


void deselectAll(); 


forceRedraw


void forceRedraw(); 


getCurrentTime


float getCurrentTime(); 


getEnclosureList


core::NodeList getEnclosureList(
    in SVGRect rect, 
    in SVGElement referenceElement); 


getIntersectionList


core::NodeList getIntersectionList(
    in SVGRect rect, 
    in SVGElement referenceElement); 


pauseAnimations


void pauseAnimations(); 


setCurrentTime


void setCurrentTime(
    in float seconds); 


suspendRedraw


unsigned long suspendRedraw(
    in unsigned long maxWaitMilliseconds); 


unpauseAnimations


void unpauseAnimations(); 


unsuspendRedraw


void unsuspendRedraw(
    in unsigned long suspendHandleId) setter raises(DOMException); 


unsuspendRedrawAll


void unsuspendRedrawAll(); 

Member Data

contentScriptType
contentStyleType
currentScale
currentTranslate
height
pixelUnitToMillimeterX
pixelUnitToMillimeterY
screenPixelToMillimeterX
screenPixelToMillimeterY
useCurrentView
viewport
width
x
y

contentScriptType


attribute core::DOMString contentScriptType /*setter raises(DOMException)*/; 


contentStyleType


attribute core::DOMString contentStyleType /*setter raises(DOMException)*/; 


currentScale


attribute float currentScale /*setter raises(DOMException)*/; 


currentTranslate


readonly attribute SVGPoint currentTranslate; 


height


readonly attribute SVGAnimatedLength height; 


pixelUnitToMillimeterX


readonly attribute float pixelUnitToMillimeterX; 


pixelUnitToMillimeterY


readonly attribute float pixelUnitToMillimeterY; 


screenPixelToMillimeterX


readonly attribute float screenPixelToMillimeterX; 


screenPixelToMillimeterY


readonly attribute float screenPixelToMillimeterY; 


useCurrentView


attribute boolean useCurrentView /*setter raises(DOMException)*/; 


viewport


readonly attribute SVGRect viewport; 


width


readonly attribute SVGAnimatedLength width; 


x


readonly attribute SVGAnimatedLength x; 


y


readonly attribute SVGAnimatedLength y; 

 

Last Updated: 2009-05-29