		// Create a data reference which we will use to create our movie. In this case,
		// we'll construct a URL data reference. The URL data reference
		// is simply a handle whose data is a URL describing a movie.
		
		dataRef = NewHandleClear(StrLength(url) + 1);
		CheckError(MemError(), "NewHandleClear error");
		BlockMoveData(url, *dataRef, StrLength(url) + 1);
