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LIBPNG(3)                                                                                          LIBPNG(3)



NAME
       libpng - Portable Network Graphics (PNG) Reference Library 1.2.35

SYNOPSIS


       #include <png.h>



       png_uint_32 png_access_version_number (void);



       int png_check_sig (png_bytep sig, int num);



       void png_chunk_error (png_structp png_ptr, png_const_charp error);



       void png_chunk_warning (png_structp png_ptr, png_const_charp message);



       void png_convert_from_struct_tm (png_timep ptime, struct tm FAR * ttime);



       void png_convert_from_time_t (png_timep ptime, time_t ttime);



       png_charp png_convert_to_rfc1123 (png_structp png_ptr, png_timep ptime);



       png_infop png_create_info_struct (png_structp png_ptr);



       png_structp  png_create_read_struct (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr
       error_fn, png_error_ptr warn_fn);



       png_structp png_create_read_struct_2(png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr
       error_fn, png_error_ptr warn_fn, png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);



       png_structp png_create_write_struct (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr
       error_fn, png_error_ptr warn_fn);



       png_structp    png_create_write_struct_2(png_const_charp    user_png_ver,    png_voidp     error_ptr,
       png_error_ptr   error_fn,   png_error_ptr   warn_fn,  png_voidp  mem_ptr,  png_malloc_ptr  malloc_fn,
       png_free_ptr free_fn);



       int png_debug(int level, png_const_charp message);



       int png_debug1(int level, png_const_charp message, p1);



       int png_debug2(int level, png_const_charp message, p1, p2);



       void png_destroy_info_struct (png_structp png_ptr, png_infopp info_ptr_ptr);



       void  png_destroy_read_struct  (png_structpp   png_ptr_ptr,   png_infopp   info_ptr_ptr,   png_infopp
       end_info_ptr_ptr);



       void png_destroy_write_struct (png_structpp png_ptr_ptr, png_infopp info_ptr_ptr);



       void png_error (png_structp png_ptr, png_const_charp error);



       void png_free (png_structp png_ptr, png_voidp ptr);



       void png_free_chunk_list (png_structp png_ptr);



       void png_free_default(png_structp png_ptr, png_voidp ptr);



       void png_free_data (png_structp png_ptr, png_infop info_ptr, int num);



       png_byte png_get_bit_depth (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_bKGD (png_structp png_ptr, png_infop info_ptr, png_color_16p *background);



       png_byte png_get_channels (png_structp png_ptr, png_infop info_ptr);



       png_uint_32  png_get_cHRM (png_structp png_ptr, png_infop info_ptr, double *white_x, double *white_y,
       double *red_x, double *red_y, double *green_x, double *green_y, double *blue_x, double *blue_y);



       png_uint_32  png_get_cHRM_fixed  (png_structp  png_ptr,  png_infop  info_ptr,  png_uint_32  *white_x,
       png_uint_32  *white_y,  png_uint_32  *red_x,  png_uint_32  *red_y,  png_uint_32 *green_x, png_uint_32
       *green_y, png_uint_32 *blue_x, png_uint_32 *blue_y);



       png_byte png_get_color_type (png_structp png_ptr, png_infop info_ptr);



       png_byte png_get_compression_type (png_structp png_ptr, png_infop info_ptr);



       png_byte png_get_copyright (png_structp png_ptr);



       png_voidp png_get_error_ptr (png_structp png_ptr);



       png_byte png_get_filter_type (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_gAMA (png_structp png_ptr, png_infop info_ptr, double *file_gamma);



       png_uint_32   png_get_gAMA_fixed    (png_structp    png_ptr,    png_infop    info_ptr,    png_uint_32
       *int_file_gamma);



       png_byte png_get_header_ver (png_structp png_ptr);



       png_byte png_get_header_version (png_structp png_ptr);



       png_uint_32 png_get_hIST (png_structp png_ptr, png_infop info_ptr, png_uint_16p *hist);



       png_uint_32  png_get_iCCP  (png_structp  png_ptr,  png_infop info_ptr, png_charpp name, int *compres-sion_type, *compression_type,
       sion_type, png_charpp profile, png_uint_32 *proflen);



       png_uint_32 png_get_IHDR (png_structp png_ptr, png_infop info_ptr,  png_uint_32  *width,  png_uint_32
       *height,  int  *bit_depth,  int  *color_type,  int  *interlace_type, int *compression_type, int *fil-ter_type); *filter_type);
       ter_type);



       png_uint_32 png_get_image_height (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_image_width (png_structp png_ptr, png_infop info_ptr);



       #if !defined(PNG_1_0_X)

       png_int_32 png_get_int_32 (png_bytep buf);

       #endif



       png_byte png_get_interlace_type (png_structp png_ptr, png_infop info_ptr);



       png_voidp png_get_io_ptr (png_structp png_ptr);



       png_byte png_get_libpng_ver (png_structp png_ptr);



       png_voidp png_get_mem_ptr(png_structp png_ptr);



       png_uint_32 png_get_oFFs (png_structp png_ptr, png_infop info_ptr, png_uint_32 *offset_x, png_uint_32
       *offset_y, int *unit_type);



       png_uint_32  png_get_pCAL  (png_structp  png_ptr,  png_infop info_ptr, png_charp *purpose, png_int_32
       *X0, png_int_32 *X1, int *type, int *nparams, png_charp *units, png_charpp *params);



       png_uint_32 png_get_pHYs (png_structp png_ptr, png_infop info_ptr,  png_uint_32  *res_x,  png_uint_32
       *res_y, int *unit_type);



       float png_get_pixel_aspect_ratio (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_pixels_per_meter (png_structp png_ptr, png_infop info_ptr);



       png_voidp png_get_progressive_ptr (png_structp png_ptr);



       png_uint_32   png_get_PLTE   (png_structp  png_ptr,  png_infop  info_ptr,  png_colorp  *palette,  int
       *num_palette);



       png_byte png_get_rgb_to_gray_status (png_structp png_ptr)

       png_uint_32 png_get_rowbytes (png_structp png_ptr, png_infop info_ptr);



       png_bytepp png_get_rows (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_sBIT (png_structp png_ptr, png_infop info_ptr, png_color_8p *sig_bit);



       png_bytep png_get_signature (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_sPLT (png_structp png_ptr, png_infop info_ptr, png_spalette_p *splt_ptr);



       png_uint_32 png_get_sRGB (png_structp png_ptr, png_infop info_ptr, int *intent);



       png_uint_32  png_get_text  (png_structp  png_ptr,  png_infop  info_ptr,  png_textp   *text_ptr,   int
       *num_text);



       png_uint_32 png_get_tIME (png_structp png_ptr, png_infop info_ptr, png_timep *mod_time);



       png_uint_32  png_get_tRNS (png_structp png_ptr, png_infop info_ptr, png_bytep *trans, int *num_trans,
       png_color_16p *trans_values);



       #if !defined(PNG_1_0_X)

       png_uint_16 png_get_uint_16 (png_bytep buf);



       png_uint_32 png_get_uint_31 (png_bytep buf);



       png_uint_32 png_get_uint_32 (png_bytep buf);

       #endif



       png_uint_32 png_get_unknown_chunks  (png_structp  png_ptr,  png_infop  info_ptr,  png_unknown_chunkpp
       unknowns);



       png_voidp png_get_user_chunk_ptr (png_structp png_ptr);



       png_uint_32 png_get_user_height_max( png_structp png_ptr);



       png_voidp png_get_user_transform_ptr (png_structp png_ptr);



       png_uint_32 png_get_user_width_max (png_structp png_ptr);



       png_uint_32 png_get_valid (png_structp png_ptr, png_infop info_ptr, png_uint_32 flag);



       png_int_32 png_get_x_offset_microns (png_structp png_ptr, png_infop info_ptr);



       png_int_32 png_get_x_offset_pixels (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_x_pixels_per_meter (png_structp png_ptr, png_infop info_ptr);



       png_int_32 png_get_y_offset_microns (png_structp png_ptr, png_infop info_ptr);



       png_int_32 png_get_y_offset_pixels (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_y_pixels_per_meter (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_compression_buffer_size (png_structp png_ptr);



       int png_handle_as_unknown (png_structp png_ptr, png_bytep chunk_name);



       void png_init_io (png_structp png_ptr, FILE *fp);



       DEPRECATED: void png_info_init (png_infop info_ptr);



       DEPRECATED: void png_info_init_2 (png_infopp ptr_ptr, png_size_t png_info_struct_size);



       png_voidp png_malloc (png_structp png_ptr, png_uint_32 size);



       png_voidp png_malloc_default(png_structp png_ptr, png_uint_32 size);



       voidp png_memcpy (png_voidp s1, png_voidp s2, png_size_t size);



       png_voidp png_memcpy_check (png_structp png_ptr, png_voidp s1, png_voidp s2, png_uint_32 size);



       voidp png_memset (png_voidp s1, int value, png_size_t size);



       png_voidp png_memset_check (png_structp png_ptr, png_voidp s1, int value, png_uint_32 size);



       DEPRECATED: void png_permit_empty_plte (png_structp png_ptr, int empty_plte_permitted);



       void   png_process_data  (png_structp  png_ptr,  png_infop  info_ptr,  png_bytep  buffer,  png_size_t
       buffer_size);



       void png_progressive_combine_row (png_structp png_ptr, png_bytep old_row, png_bytep new_row);



       void png_read_destroy (png_structp png_ptr, png_infop info_ptr, png_infop end_info_ptr);



       void png_read_end (png_structp png_ptr, png_infop info_ptr);



       void png_read_image (png_structp png_ptr, png_bytepp image);



       DEPRECATED: void png_read_init (png_structp png_ptr);



       DEPRECATED: void png_read_init_2  (png_structpp  ptr_ptr,  png_const_charp  user_png_ver,  png_size_t
       png_struct_size, png_size_t png_info_size);



       void png_read_info (png_structp png_ptr, png_infop info_ptr);



       void png_read_png (png_structp png_ptr, png_infop info_ptr, int transforms, png_voidp params);



       void png_read_row (png_structp png_ptr, png_bytep row, png_bytep display_row);



       void   png_read_rows  (png_structp  png_ptr,  png_bytepp  row,  png_bytepp  display_row,  png_uint_32
       num_rows);



       void png_read_update_info (png_structp png_ptr, png_infop info_ptr);



       #if !defined(PNG_1_0_X)

       png_save_int_32 (png_bytep buf, png_int_32 i);



       void png_save_uint_16 (png_bytep buf, unsigned int i);



       void png_save_uint_32 (png_bytep buf, png_uint_32 i);



       void png_set_add_alpha (png_structp png_ptr, png_uint_32 filler, int flags);

       #endif



       void   png_set_background   (png_structp   png_ptr,   png_color_16p   background_color,   int   back-ground_gamma_code, background_gamma_code,
       ground_gamma_code, int need_expand, double background_gamma);



       void png_set_bgr (png_structp png_ptr);



       void png_set_bKGD (png_structp png_ptr, png_infop info_ptr, png_color_16p background);



       void  png_set_cHRM  (png_structp  png_ptr, png_infop info_ptr, double white_x, double white_y, double
       red_x, double red_y, double green_x, double green_y, double blue_x, double blue_y);



       void png_set_cHRM_fixed (png_structp png_ptr, png_infop info_ptr,  png_uint_32  white_x,  png_uint_32
       white_y,  png_uint_32 red_x, png_uint_32 red_y, png_uint_32 green_x, png_uint_32 green_y, png_uint_32
       blue_x, png_uint_32 blue_y);



       void png_set_compression_level (png_structp png_ptr, int level);



       void png_set_compression_mem_level (png_structp png_ptr, int mem_level);



       void png_set_compression_method (png_structp png_ptr, int method);



       void png_set_compression_strategy (png_structp png_ptr, int strategy);



       void png_set_compression_window_bits (png_structp png_ptr, int window_bits);



       void png_set_crc_action (png_structp png_ptr, int crit_action, int ancil_action);



       void png_set_dither (png_structp png_ptr, png_colorp palette, int  num_palette,  int  maximum_colors,
       png_uint_16p histogram, int full_dither);



       void   png_set_error_fn   (png_structp   png_ptr,   png_voidp   error_ptr,   png_error_ptr  error_fn,
       png_error_ptr warning_fn);



       void png_set_expand (png_structp png_ptr);



       void png_set_expand_gray_1_2_4_to_8(png_structp png_ptr);



       void png_set_filler (png_structp png_ptr, png_uint_32 filler, int flags);



       void png_set_filter (png_structp png_ptr, int method, int filters);



       void png_set_filter_heuristics (png_structp png_ptr, int heuristic_method, int num_weights,  png_dou-blep png_doublep
       blep filter_weights, png_doublep filter_costs);



       void png_set_flush (png_structp png_ptr, int nrows);



       void png_set_gamma (png_structp png_ptr, double screen_gamma, double default_file_gamma);



       void png_set_gAMA (png_structp png_ptr, png_infop info_ptr, double file_gamma);



       void png_set_gAMA_fixed (png_structp png_ptr, png_infop info_ptr, png_uint_32 file_gamma);



       void png_set_gray_1_2_4_to_8(png_structp png_ptr);



       void png_set_gray_to_rgb (png_structp png_ptr);



       void png_set_hIST (png_structp png_ptr, png_infop info_ptr, png_uint_16p hist);



       void  png_set_iCCP  (png_structp  png_ptr,  png_infop info_ptr, png_charp name, int compression_type,
       png_charp profile, png_uint_32 proflen);



       int png_set_interlace_handling (png_structp png_ptr);



       void png_set_invalid (png_structp png_ptr, png_infop info_ptr, int mask);



       void png_set_invert_alpha (png_structp png_ptr);



       void png_set_invert_mono (png_structp png_ptr);



       void png_set_IHDR (png_structp png_ptr, png_infop info_ptr, png_uint_32  width,  png_uint_32  height,
       int bit_depth, int color_type, int interlace_type, int compression_type, int filter_type);



       void   png_set_keep_unknown_chunks   (png_structp   png_ptr,  int  keep,  png_bytep  chunk_list,  int
       num_chunks);



       void png_set_mem_fn(png_structp png_ptr, png_voidp mem_ptr,  png_malloc_ptr  malloc_fn,  png_free_ptr
       free_fn);



       void  png_set_oFFs  (png_structp  png_ptr, png_infop info_ptr, png_uint_32 offset_x, png_uint_32 off-set_y, offset_y,
       set_y, int unit_type);



       void png_set_packing (png_structp png_ptr);



       void png_set_packswap (png_structp png_ptr);



       void png_set_palette_to_rgb(png_structp png_ptr);



       void png_set_pCAL  (png_structp  png_ptr,  png_infop  info_ptr,  png_charp  purpose,  png_int_32  X0,
       png_int_32 X1, int type, int nparams, png_charp units, png_charpp params);



       void png_set_pHYs (png_structp png_ptr, png_infop info_ptr, png_uint_32 res_x, png_uint_32 res_y, int
       unit_type);



       void  png_set_progressive_read_fn  (png_structp  png_ptr,  png_voidp  progressive_ptr,   png_progres-sive_info_ptr png_progressive_info_ptr
       sive_info_ptr info_fn, png_progressive_row_ptr row_fn, png_progressive_end_ptr end_fn);



       void png_set_PLTE (png_structp png_ptr, png_infop info_ptr, png_colorp palette, int num_palette);



       void png_set_read_fn (png_structp png_ptr, png_voidp io_ptr, png_rw_ptr read_data_fn);



       void png_set_read_status_fn (png_structp png_ptr, png_read_status_ptr read_row_fn);



       void  png_set_read_user_transform_fn  (png_structp  png_ptr,  png_user_transform_ptr read_user_trans-form_fn); read_user_transform_fn);
       form_fn);



       void png_set_rgb_to_gray (png_structp png_ptr, int error_action, double red, double green);



       void  png_set_rgb_to_gray_fixed  (png_structp  png_ptr,   int   error_action   png_fixed_point   red,
       png_fixed_point green);



       void png_set_rows (png_structp png_ptr, png_infop info_ptr, png_bytepp row_pointers);



       void png_set_sBIT (png_structp png_ptr, png_infop info_ptr, png_color_8p sig_bit);



       void  png_set_sCAL  (png_structp  png_ptr,  png_infop  info_ptr, png_charp unit, double width, double
       height);



       void png_set_shift (png_structp png_ptr, png_color_8p true_bits);



       void png_set_sig_bytes (png_structp png_ptr, int num_bytes);



       void  png_set_sPLT  (png_structp  png_ptr,   png_infop   info_ptr,   png_spalette_p   splt_ptr,   int
       num_spalettes);



       void png_set_sRGB (png_structp png_ptr, png_infop info_ptr, int intent);



       void png_set_sRGB_gAMA_and_cHRM (png_structp png_ptr, png_infop info_ptr, int intent);



       void png_set_strip_16 (png_structp png_ptr);



       void png_set_strip_alpha (png_structp png_ptr);



       void png_set_swap (png_structp png_ptr);



       void png_set_swap_alpha (png_structp png_ptr);



       void png_set_text (png_structp png_ptr, png_infop info_ptr, png_textp text_ptr, int num_text);



       void png_set_tIME (png_structp png_ptr, png_infop info_ptr, png_timep mod_time);



       void   png_set_tRNS  (png_structp  png_ptr,  png_infop  info_ptr,  png_bytep  trans,  int  num_trans,
       png_color_16p trans_values);



       void png_set_tRNS_to_alpha(png_structp png_ptr);



       png_uint_32  png_set_unknown_chunks  (png_structp  png_ptr,  png_infop  info_ptr,  png_unknown_chunkp
       unknowns, int num, int location);



       void  png_set_unknown_chunk_location(png_structp  png_ptr,  png_infop  info_ptr, int chunk, int loca-tion); location);
       tion);



       void png_set_read_user_chunk_fn (png_structp png_ptr,  png_voidp  user_chunk_ptr,  png_user_chunk_ptr
       read_user_chunk_fn);



       void    png_set_user_limits    (png_structp    png_ptr,   png_uint_32   user_width_max,   png_uint_32
       user_height_max);



       void png_set_user_transform_info (png_structp png_ptr, png_voidp user_transform_ptr, int  user_trans-form_depth, user_transform_depth,
       form_depth, int user_transform_channels);



       void png_set_write_fn (png_structp png_ptr, png_voidp io_ptr, png_rw_ptr write_data_fn, png_flush_ptr
       output_flush_fn);



       void png_set_write_status_fn (png_structp png_ptr, png_write_status_ptr write_row_fn);



       void png_set_write_user_transform_fn (png_structp png_ptr,  png_user_transform_ptr  write_user_trans-form_fn); write_user_transform_fn);
       form_fn);



       void png_set_compression_buffer_size(png_structp png_ptr, png_uint_32 size);



       int png_sig_cmp (png_bytep sig, png_size_t start, png_size_t num_to_check);



       void png_start_read_image (png_structp png_ptr);



       void png_warning (png_structp png_ptr, png_const_charp message);



       void png_write_chunk (png_structp png_ptr, png_bytep chunk_name, png_bytep data, png_size_t length);



       void png_write_chunk_data (png_structp png_ptr, png_bytep data, png_size_t length);



       void png_write_chunk_end (png_structp png_ptr);



       void png_write_chunk_start (png_structp png_ptr, png_bytep chunk_name, png_uint_32 length);



       void png_write_destroy (png_structp png_ptr);



       void png_write_end (png_structp png_ptr, png_infop info_ptr);



       void png_write_flush (png_structp png_ptr);



       void png_write_image (png_structp png_ptr, png_bytepp image);



       DEPRECATED: void png_write_init (png_structp png_ptr);



       DEPRECATED:  void  png_write_init_2  (png_structpp  ptr_ptr, png_const_charp user_png_ver, png_size_t
       png_struct_size, png_size_t png_info_size);



       void png_write_info (png_structp png_ptr, png_infop info_ptr);



       void png_write_info_before_PLTE (png_structp png_ptr, png_infop info_ptr);



       void png_write_png (png_structp png_ptr, png_infop info_ptr, int transforms, png_voidp params);



       void png_write_row (png_structp png_ptr, png_bytep row);



       void png_write_rows (png_structp png_ptr, png_bytepp row, png_uint_32 num_rows);



       voidpf png_zalloc (voidpf png_ptr, uInt items, uInt size);



       void png_zfree (voidpf png_ptr, voidpf ptr);




DESCRIPTION
       The libpng library supports encoding, decoding, and various manipulations  of  the  Portable  Network
       Graphics  (PNG) format image files.  It uses the zlib(3) compression library.  Following is a copy of
       the libpng.txt file that accompanies libpng.

LIBPNG.TXT
       libpng.txt - A description on how to use and modify libpng

        libpng version 1.2.35 - February 14, 2009
        Updated and distributed by Glenn Randers-Pehrson
        <glennrp at users.sourceforge.net>
        Copyright (c) 1998-2008 Glenn Randers-Pehrson
        For conditions of distribution and use, see copyright
        notice in png.h.

        Based on:

        libpng versions 0.97, January 1998, through 1.2.35 - February 14, 2009
        Updated and distributed by Glenn Randers-Pehrson
        Copyright (c) 1998-2008 Glenn Randers-Pehrson

        libpng 1.0 beta 6  version 0.96 May 28, 1997
        Updated and distributed by Andreas Dilger
        Copyright (c) 1996, 1997 Andreas Dilger

        libpng 1.0 beta 2 - version 0.88  January 26, 1996
        For conditions of distribution and use, see copyright
        notice in png.h. Copyright (c) 1995, 1996 Guy Eric
        Schalnat, Group 42, Inc.

        Updated/rewritten per request in the libpng FAQ
        Copyright (c) 1995, 1996 Frank J. T. Wojcik
        December 18, 1995 & January 20, 1996


I. Introduction
       This file describes how to use and modify the PNG reference library (known as libpng)  for  your  own
       use.  There are five sections to this file: introduction, structures, reading, writing, and modifica-tion modification
       tion and configuration notes for various special platforms.  In addition to this file, example.c is a
       good  starting  point for using the library, as it is heavily commented and should include everything
       most people will need.  We assume that libpng is already installed; see the INSTALL file for instruc-tions instructions
       tions on how to install libpng.

       For  examples of libpng usage, see the files "example.c", "pngtest.c", and the files in the "contrib"
       directory, all of which are included in the libpng distribution.

       Libpng was written as a companion to the PNG specification, as a way of reducing the amount  of  time
       and effort it takes to support the PNG file format in application programs.

       The PNG specification (second edition), November 2003, is available as a W3C Recommendation and as an
       ISO Standard (ISO/IEC 15948:2003 (E)) at <http://www.w3.org/TR/2003/REC-PNG-20031110/ The W3C and ISO
       documents have identical technical content.

       The  PNG-1.2 specification is available at <http://www.libpng.org/pub/png/documents/>.  It is techni-cally technically
       cally equivalent to the PNG specification (second edition) but has some additional material.

       The PNG-1.0 specification is available as RFC 2083 <http://www.libpng.org/pub/png/documents/> and  as
       a W3C Recommendation <http://www.w3.org/TR/REC.png.html>.

       Some   additional   chunks   are   described  in  the  special-purpose  public  chunks  documents  at
       <http://www.libpng.org/pub/png/documents/>.

       Other information about PNG, and the latest version of libpng, can be found at  the  PNG  home  page,
       <http://www.libpng.org/pub/png/>.

       Most  users  will  not have to modify the library significantly; advanced users may want to modify it
       more.  All attempts were made to make it as complete as possible, while  keeping  the  code  easy  to
       understand.   Currently,  this library only supports C.  Support for other languages is being consid-ered. considered.
       ered.

       Libpng has been designed to handle multiple sessions at one time, to be easily modifiable, to be por-table portable
       table to the vast majority of machines (ANSI, K&R, 16-, 32-, and 64-bit) available, and to be easy to
       use.  The ultimate goal of libpng is to promote the acceptance of the PNG file format in whatever way
       possible.  While there is still work to be done (see the TODO file), libpng should cover the majority
       of the needs of its users.

       Libpng uses zlib for its compression and decompression of PNG files.  Further information about zlib,
       and   the   latest  version  of  zlib,  can  be  found  at  the  zlib  home  page,  <http://www.info-
       zip.org/pub/infozip/zlib/>.  The zlib compression utility is a general purpose utility that is useful
       for  more  than PNG files, and can be used without libpng.  See the documentation delivered with zlib
       for more details.  You can usually find the source files for the zlib utility wherever you  find  the
       libpng source files.

       Libpng  is  thread  safe, provided the threads are using different instances of the structures.  Each
       thread should have its own png_struct and png_info instances, and thus its own  image.   Libpng  does
       not protect itself against two threads using the same instance of a structure.


II. Structures
       There  are  two  main  structures  that are important to libpng, png_struct and png_info.  The first,
       png_struct, is an internal structure that will not, for the most part, be used by a  user  except  as
       the first variable passed to every libpng function call.

       The  png_info  structure  is  designed  to  provide information about the PNG file.  At one time, the
       fields of png_info were intended to be directly accessible to the  user.   However,  this  tended  to
       cause  problems with applications using dynamically loaded libraries, and as a result a set of inter-face interface
       face functions for png_info (the png_get_*() and png_set_*() functions) was developed.  The fields of
       png_info  are  still  available for older applications, but it is suggested that applications use the
       new interfaces if at all possible.

       Applications that do make direct access to the members of  png_struct  (except  for  png_ptr->jmpbuf)
       must  be  recompiled whenever the library is updated, and applications that make direct access to the
       members of png_info must be recompiled if they were compiled or loaded with libpng version 1.0.6,  in
       which the members were in a different order.  In version 1.0.7, the members of the png_info structure
       reverted to the old order, as they were in versions  0.97c  through  1.0.5.   Starting  with  version
       2.0.0, both structures are going to be hidden, and the contents of the structures will only be acces-sible accessible
       sible through the png_get/png_set functions.

       The png.h header file is an invaluable reference for programming with libpng.  And while I'm  on  the
       topic, make sure you include the libpng header file:

       #include <png.h>


III. Reading
       We'll  now  walk  you through the possible functions to call when reading in a PNG file sequentially,
       briefly explaining the syntax and purpose of each one.  See example.c  and  png.h  for  more  detail.
       While  progressive  reading is covered in the next section, you will still need some of the functions
       discussed in this section to read a PNG file.


   Setup
       You will want to do the I/O initialization(*) before you get into libpng, so if it doesn't work,  you
       don't have much to undo.  Of course, you will also want to insure that you are, in fact, dealing with
       a PNG file.  Libpng provides a simple check to see if a file is a PNG file.  To use it, pass  in  the
       first 1 to 8 bytes of the file to the function png_sig_cmp(), and it will return 0 if the bytes match
       the corresponding bytes of the PNG signature, or nonzero otherwise.  Of course, the  more  bytes  you
       pass in, the greater the accuracy of the prediction.

       If  you are intending to keep the file pointer open for use in libpng, you must ensure you don't read
       more than 8  bytes  from  the  beginning  of  the  file,  and  you  also  have  to  make  a  call  to
       png_set_sig_bytes_read() with the number of bytes you read from the beginning.  Libpng will then only
       check the bytes (if any) that your program didn't read.

       (*): If you are not using the standard I/O functions, you will need to replace them with custom func-tions. functions.
       tions.  See the discussion under Customizing libpng.


           FILE *fp = fopen(file_name, "rb");
           if (!fp)
           {
               return (ERROR);
           }
           fread(header, 1, number, fp);
           is_png = !png_sig_cmp(header, 0, number);
           if (!is_png)
           {
               return (NOT_PNG);
           }


       Next, png_struct and png_info need to be allocated and initialized.  In order to ensure that the size
       of these structures is correct even with a dynamically linked libpng, there are functions to initial-ize initialize
       ize  and  allocate the structures.  We also pass the library version, optional pointers to error han-dling handling
       dling functions, and a pointer to a data struct for use by the error  functions,  if  necessary  (the
       pointer  and functions can be NULL if the default error handlers are to be used).  See the section on
       Changes to Libpng below regarding the old initialization functions.  The structure  allocation  func-tions functions
       tions  quietly return NULL if they fail to create the structure, so your application should check for
       that.

           png_structp png_ptr = png_create_read_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);
           if (!png_ptr)
               return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
               png_destroy_read_struct(&png_ptr,
                  (png_infopp)NULL, (png_infopp)NULL);
               return (ERROR);
           }

           png_infop end_info = png_create_info_struct(png_ptr);
           if (!end_info)
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                 (png_infopp)NULL);
               return (ERROR);
           }

       If you want to use your  own  memory  allocation  routines,  define  PNG_USER_MEM_SUPPORTED  and  use
       png_create_read_struct_2() instead of png_create_read_struct():

           png_structp png_ptr = png_create_read_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       The  error  handling  routines  passed to png_create_read_struct() and the memory alloc/free routines
       passed to png_create_struct_2() are only necessary if you are not using  the  libpng  supplied  error
       handling and memory alloc/free functions.

       When  libpng  encounters  an  error, it expects to longjmp back to your routine.  Therefore, you will
       need to call setjmp and pass your png_jmpbuf(png_ptr).  If you read the file from different routines,
       you  will need to update the jmpbuf field every time you enter a new routine that will call a png_*()
       function.

       See your documentation of setjmp/longjmp for your compiler for more  information  on  setjmp/longjmp.
       See the discussion on libpng error handling in the Customizing Libpng section below for more informa-tion information
       tion on the libpng error handling.  If an error occurs, and libpng longjmp's back to your setjmp, you
       will want to call png_destroy_read_struct() to free any memory.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  &end_info);
               fclose(fp);
               return (ERROR);
           }

       If  you  would  rather  avoid  the  complexity  of setjmp/longjmp issues, you can compile libpng with
       PNG_SETJMP_NOT_SUPPORTED, in which case errors will result in a call to PNG_ABORT() which defaults to
       abort().

       Now  you need to set up the input code.  The default for libpng is to use the C function fread().  If
       you use this, you will need to pass a valid FILE * in the function png_init_io().  Be sure  that  the
       file  is opened in binary mode.  If you wish to handle reading data in another way, you need not call
       the png_init_io() function, but you must then implement the libpng I/O methods discussed in the  Cus-tomizing Customizing
       tomizing Libpng section below.

           png_init_io(png_ptr, fp);

       If  you  had  previously opened the file and read any of the signature from the beginning in order to
       see if this was a PNG file, you need to let libpng know that there are some bytes  missing  from  the
       start of the file.

           png_set_sig_bytes(png_ptr, number);


   Setting up callback code
       You  can set up a callback function to handle any unknown chunks in the input stream. You must supply
       the function

           read_chunk_callback(png_ptr ptr,
                png_unknown_chunkp chunk);
           {
              /* The unknown chunk structure contains your
                 chunk data, along with similar data for any other
                 unknown chunks: */

                  png_byte name[5];
                  png_byte *data;
                  png_size_t size;

              /* Note that libpng has already taken care of
                 the CRC handling */

              /* put your code here.  Search for your chunk in the
                 unknown chunk structure, process it, and return one
                 of the following: */

              return (-n); /* chunk had an error */
              return (0); /* did not recognize */
              return (n); /* success */
           }

       (You can give your function another name that you like instead of "read_chunk_callback")

       To inform libpng about your function, use

           png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
               read_chunk_callback);

       This names not only the callback function, but also a user pointer that you can retrieve with

           png_get_user_chunk_ptr(png_ptr);

       If you call the png_set_read_user_chunk_fn() function, then all unknown chunks  will  be  saved  when
       read,  in  case  your  callback function will need one or more of them.  This behavior can be changed
       with the png_set_keep_unknown_chunks() function, described below.

       At this point, you can set up a callback function that will be called after each row has  been  read,
       which you can use to control a progress meter or the like.  It's demonstrated in pngtest.c.  You must
       supply a function

           void read_row_callback(png_ptr ptr, png_uint_32 row,
              int pass);
           {
             /* put your code here */
           }

       (You can give it another name that you like instead of "read_row_callback")

       To inform libpng about your function, use

           png_set_read_status_fn(png_ptr, read_row_callback);


   Width and height limits
       The PNG specification allows the width and height of an image to be as large as 2^31-1  (0x7fffffff),
       or  about  2.147  billion  rows and columns.  Since very few applications really need to process such
       large images, we have imposed an arbitrary 1-million limit on rows and columns.  Larger  images  will
       be rejected immediately with a png_error() call. If you wish to override this limit, you can use

          png_set_user_limits(png_ptr, width_max, height_max);

       to  set  your  own  limits, or use width_max = height_max = 0x7fffffffL to allow all valid dimensions
       (libpng may reject some very large images anyway because of potential buffer overflow conditions).

       You should put this statement after you create the PNG structure and before calling  png_read_info(),
       png_read_png(),  or  png_process_data().   If you need to retrieve the limits that are being applied,
       use

          width_max = png_get_user_width_max(png_ptr);
          height_max = png_get_user_height_max(png_ptr);


   Unknown-chunk handling
       Now you get to set the way the library processes unknown chunks in the input PNG stream.  Both  known
       and  unknown  chunks will be read.  Normal behavior is that known chunks will be parsed into informa-tion information
       tion in various info_ptr members while unknown chunks will be discarded. This behavior can be  waste-ful wasteful
       ful if your application will never use some known chunk types. To change this, you can call:

           png_set_keep_unknown_chunks(png_ptr, keep,
               chunk_list, num_chunks);
           keep       - 0: default unknown chunk handling
                        1: ignore; do not keep
                        2: keep only if safe-to-copy
                        3: keep even if unsafe-to-copy
                      You can use these definitions:
                        PNG_HANDLE_CHUNK_AS_DEFAULT   0
                        PNG_HANDLE_CHUNK_NEVER        1
                        PNG_HANDLE_CHUNK_IF_SAFE      2
                        PNG_HANDLE_CHUNK_ALWAYS       3
           chunk_list - list of chunks affected (a byte string,
                        five bytes per chunk, NULL or ' ' if
                        num_chunks is 0)
           num_chunks - number of chunks affected; if 0, all
                        unknown chunks are affected.  If nonzero,
                        only the chunks in the list are affected

       Unknown chunks declared in this way will be saved as raw data onto a list of png_unknown_chunk struc-tures. structures.
       tures.  If a chunk that is normally known to libpng is named in the  list,  it  will  be  handled  as
       unknown,  according  to  the  "keep"  directive.   If  a  chunk  is  named in successive instances of
       png_set_keep_unknown_chunks(), the final instance will take precedence.  The  IHDR  and  IEND  chunks
       should not be named in chunk_list; if they are, libpng will process them normally anyway.

       Here is an example of the usage of png_set_keep_unknown_chunks(), where the private "vpAg" chunk will
       later be processed by a user chunk callback function:

           png_byte vpAg[5]={118, 112,  65, 103, (png_byte) ' '};

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             png_byte unused_chunks[]=
             {
               104,  73,  83,  84, (png_byte) ' ',   /* hIST */
               105,  84,  88, 116, (png_byte) ' ',   /* iTXt */
               112,  67,  65,  76, (png_byte) ' ',   /* pCAL */
               115,  67,  65,  76, (png_byte) ' ',   /* sCAL */
               115,  80,  76,  84, (png_byte) ' ',   /* sPLT */
               116,  73,  77,  69, (png_byte) ' ',   /* tIME */
             };
           #endif

           ...

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             /* ignore all unknown chunks: */
             png_set_keep_unknown_chunks(read_ptr, 1, NULL, 0);
             /* except for vpAg: */
             png_set_keep_unknown_chunks(read_ptr, 2, vpAg, 1);
             /* also ignore unused known chunks: */
             png_set_keep_unknown_chunks(read_ptr, 1, unused_chunks,
                (int)sizeof(unused_chunks)/5);
           #endif



   The high-level read interface
       At this point there are two ways to proceed; through the high-level  read  interface,  or  through  a
       sequence  of  low-level read operations.  You can use the high-level interface if (a) you are willing
       to read the entire image into memory, and (b) the input transformations you want to do are limited to
       the following set:

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_STRIP_16      Strip 16-bit samples to
                                       8 bits
           PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
           PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit
                                       samples to bytes
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_EXPAND        Perform set_expand()
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples

       (This  excludes  setting  a  background  color,  doing  gamma  transformation, dithering, and setting
       filler.)  If this is the case, simply do this:

           png_read_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the bitwise OR of some  set  of  transformation  flags.
       This  call  is  equivalent  to  png_read_info(), followed the set of transformations indicated by the
       transform mask, then png_read_image(), and finally png_read_end().

       (The final parameter of this call is not yet used.  Someday it might point to transformation  parame-ters parameters
       ters required by some future input transform.)

       You   must   use  png_transforms  and  not  call  any  png_set_transform()  functions  when  you  use
       png_read_png().

       After you have called png_read_png(), you can retrieve the image data with

          row_pointers = png_get_rows(png_ptr, info_ptr);

       where row_pointers is an array of pointers to the pixel data for each row:

          png_bytep row_pointers[height];

       If you know your image size and pixel size ahead of time, you  can  allocate  row_pointers  prior  to
       calling png_read_png() with

          if (height > PNG_UINT_32_MAX/png_sizeof(png_byte))
             png_error (png_ptr,
                "Image is too tall to process in memory");
          if (width > PNG_UINT_32_MAX/pixel_size)
             png_error (png_ptr,
                "Image is too wide to process in memory");
          row_pointers = png_malloc(png_ptr,
             height*png_sizeof(png_bytep));
          for (int i=0; i<height, i++)
             row_pointers[i]=NULL;  /* security precaution */
          for (int i=0; i<height, i++)
             row_pointers[i]=png_malloc(png_ptr,
                width*pixel_size);
          png_set_rows(png_ptr, info_ptr, &row_pointers);

       Alternatively you could allocate your image in one big block and define row_pointers[i] to point into
       the proper places in your block.

       If you use png_set_rows(), the application is responsible for freeing  row_pointers  (and  row_point-
       ers[i], if they were separately allocated).

       If  you  don't  allocate  row_pointers ahead of time, png_read_png() will do it, and it'll be free'ed
       when you call png_destroy_*().


   The low-level read interface
       If you are going the low-level route, you are now ready to read all the file information  up  to  the
       actual image data.  You do this with a call to png_read_info().

           png_read_info(png_ptr, info_ptr);

       This will process all chunks up to but not including the image data.


   Querying the info structure
       Functions  are  used to get the information from the info_ptr once it has been read.  Note that these
       fields may not be completely filled in until png_read_end() has read the  chunk  data  following  the
       image.

           png_get_IHDR(png_ptr, info_ptr, &width, &height,
              &bit_depth, &color_type, &interlace_type,
              &compression_type, &filter_method);

           width          - holds the width of the image
                            in pixels (up to 2^31).
           height         - holds the height of the image
                            in pixels (up to 2^31).
           bit_depth      - holds the bit depth of one of the
                            image channels.  (valid values are
                            1, 2, 4, 8, 16 and depend also on
                            the color_type.  See also
                            significant bits (sBIT) below).
           color_type     - describes which color/alpha channels
                                are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           filter_method  - (must be PNG_FILTER_TYPE_BASE
                            for PNG 1.0, and can also be
                            PNG_INTRAPIXEL_DIFFERENCING if
                            the PNG datastream is embedded in
                            a MNG-1.0 datastream)
           compression_type - (must be PNG_COMPRESSION_TYPE_BASE
                            for PNG 1.0)
           interlace_type - (PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7)
           Any or all of interlace_type, compression_type, of
           filter_method can be NULL if you are
           not interested in their values.

           channels = png_get_channels(png_ptr, info_ptr);
           channels       - number of channels of info for the
                            color type (valid values are 1 (GRAY,
                            PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
                            4 (RGB_ALPHA or RGB + filler byte))
           rowbytes = png_get_rowbytes(png_ptr, info_ptr);
           rowbytes       - number of bytes needed to hold a row

           signature = png_get_signature(png_ptr, info_ptr);
           signature      - holds the signature read from the
                            file (if any).  The data is kept in
                            the same offset it would be if the
                            whole signature were read (i.e. if an
                            application had already read in 4
                            bytes of signature before starting
                            libpng, the remaining 4 bytes would
                            be in signature[4] through signature[7]
                            (see png_set_sig_bytes())).


           width            = png_get_image_width(png_ptr,
                                info_ptr);
           height           = png_get_image_height(png_ptr,
                                info_ptr);
           bit_depth        = png_get_bit_depth(png_ptr,
                                info_ptr);
           color_type       = png_get_color_type(png_ptr,
                                info_ptr);
           filter_method    = png_get_filter_type(png_ptr,
                                info_ptr);
           compression_type = png_get_compression_type(png_ptr,
                                info_ptr);
           interlace_type   = png_get_interlace_type(png_ptr,
                                info_ptr);


       These  are  also  important,  but  their  validity  depends  on whether the chunk has been read.  The
       png_get_valid(png_ptr, info_ptr, PNG_INFO_<chunk>) and png_get_<chunk>(png_ptr, info_ptr, ...)  func-tions functions
       tions  return  non-zero  if  the data has been read, or zero if it is missing.  The parameters to the
       png_get_<chunk> are set directly if they are simple data types, or a pointer  into  the  info_ptr  is
       returned for any complex types.

           png_get_PLTE(png_ptr, info_ptr, &palette,
                            &num_palette);
           palette        - the palette for the file
                            (array of png_color)
           num_palette    - number of entries in the palette

           png_get_gAMA(png_ptr, info_ptr, &gamma);
           gamma          - the gamma the file is written
                            at (PNG_INFO_gAMA)

           png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
           srgb_intent    - the rendering intent (PNG_INFO_sRGB)
                            The presence of the sRGB chunk
                            means that the pixel data is in the
                            sRGB color space.  This chunk also
                            implies specific values of gAMA and
                            cHRM.

           png_get_iCCP(png_ptr, info_ptr, &name,
              &compression_type, &profile, &proflen);
           name            - The profile name.
           compression     - The compression type; always
                             PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                             You may give NULL to this argument to
                             ignore it.
           profile         - International Color Consortium color
                             profile data. May contain NULs.
           proflen         - length of profile data in bytes.

           png_get_sBIT(png_ptr, info_ptr, &sig_bit);
           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray,
                            red, green, and blue channels,
                            whichever are appropriate for the
                            given color type (png_color_16)

           png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans,
                            &trans_values);
           trans          - array of transparent entries for
                            palette (PNG_INFO_tRNS)
           trans_values   - graylevel or color sample values of
                            the single transparent color for
                            non-paletted images (PNG_INFO_tRNS)
           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           png_get_hIST(png_ptr, info_ptr, &hist);
                            (PNG_INFO_hIST)
           hist           - histogram of palette (array of
                            png_uint_16)

           png_get_tIME(png_ptr, info_ptr, &mod_time);
           mod_time       - time image was last modified
                           (PNG_VALID_tIME)

           png_get_bKGD(png_ptr, info_ptr, &background);
           background     - background color (PNG_VALID_bKGD)
                            valid 16-bit red, green and blue
                            values, regardless of color_type

           num_comments   = png_get_text(png_ptr, info_ptr,
                            &text_ptr, &num_text);
           num_comments   - number of comments
           text_ptr       - array of png_text holding image
                            comments
           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                                1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (empty
                                string for unknown).
           text_ptr[i].lang_key  - keyword in UTF-8
                                (empty string for unknown).
           num_text       - number of comments (same as
                            num_comments; you can put NULL here
                            to avoid the duplication)
           Note while png_set_text() will accept text, language,
           and translated keywords that can be NULL pointers, the
           structure returned by png_get_text will always contain
           regular zero-terminated C strings.  They might be
           empty strings but they will never be NULL pointers.

           num_spalettes = png_get_sPLT(png_ptr, info_ptr,
              &palette_ptr);
           palette_ptr    - array of palette structures holding
                            contents of one or more sPLT chunks
                            read.
           num_spalettes  - number of sPLT chunks read.

           png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
              &unit_type);
           offset_x       - positive offset from the left edge
                            of the screen
           offset_y       - positive offset from the top edge
                            of the screen
           unit_type      - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
              &unit_type);
           res_x          - pixels/unit physical resolution in
                            x direction
           res_y          - pixels/unit physical resolution in
                            x direction
           unit_type      - PNG_RESOLUTION_UNKNOWN,
                            PNG_RESOLUTION_METER

           png_get_sCAL(png_ptr, info_ptr, &unit, &width,
              &height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height      - height of a pixel in physical scale units
                        (width and height are doubles)

           png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
              &height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height      - height of a pixel in physical scale units
                        (width and height are strings like "2.54")

           num_unknown_chunks = png_get_unknown_chunks(png_ptr,
              info_ptr, &unknowns)
           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position of chunk in file

           The value of "i" corresponds to the order in which the
           chunks were read from the PNG file or inserted with the
           png_set_unknown_chunks() function.

       The data from the pHYs chunk can be retrieved in several convenient forms:

           res_x = png_get_x_pixels_per_meter(png_ptr,
              info_ptr)
           res_y = png_get_y_pixels_per_meter(png_ptr,
              info_ptr)
           res_x_and_y = png_get_pixels_per_meter(png_ptr,
              info_ptr)
           res_x = png_get_x_pixels_per_inch(png_ptr,
              info_ptr)
           res_y = png_get_y_pixels_per_inch(png_ptr,
              info_ptr)
           res_x_and_y = png_get_pixels_per_inch(png_ptr,
              info_ptr)
           aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
              info_ptr)

          (Each of these returns 0 [signifying "unknown"] if
              the data is not present or if res_x is 0;
              res_x_and_y is 0 if res_x != res_y)

       The data from the oFFs chunk can be retrieved in several convenient forms:

           x_offset = png_get_x_offset_microns(png_ptr, info_ptr);
           y_offset = png_get_y_offset_microns(png_ptr, info_ptr);
           x_offset = png_get_x_offset_inches(png_ptr, info_ptr);
           y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

          (Each of these returns 0 [signifying "unknown" if both
              x and y are 0] if the data is not present or if the
              chunk is present but the unit is the pixel)

       For  more  information, see the png_info definition in png.h and the PNG specification for chunk con-tents. contents.
       tents.  Be careful with trusting rowbytes, as some of the transformations could  increase  the  space
       needed to hold a row (expand, filler, gray_to_rgb, etc.).  See png_read_update_info(), below.

       A  quick  word  about text_ptr and num_text.  PNG stores comments in keyword/text pairs, one pair per
       chunk, with no limit on the number of text chunks, and a 2^31 byte limit on their size.  While  there
       are suggested keywords, there is no requirement to restrict the use to these strings.  It is strongly
       suggested that keywords and text be sensible to humans (that's the point),  so  don't  use  abbrevia-tions. abbreviations.
       tions.   Non-printing symbols are not allowed.  See the PNG specification for more details.  There is
       also no requirement to have text after the keyword.

       Keywords should be limited to 79 Latin-1 characters without leading or trailing spaces, but  non-con-secutive non-consecutive
       secutive  spaces  are allowed within the keyword.  It is possible to have the same keyword any number
       of times.  The text_ptr is an array of png_text structures, each holding  a  pointer  to  a  language
       string,  a  pointer to a keyword and a pointer to a text string.  The text string, language code, and
       translated keyword may be empty or NULL pointers.  The keyword/text pairs are put into the  array  in
       the  order  that  they are received.  However, some or all of the text chunks may be after the image,
       so, to make sure you have read all the text chunks, don't mess with these until after  you  read  the
       stuff  after  the  image.   This  will  be  mentioned  again  below  in the discussion that goes with
       png_read_end().


   Input transformations
       After you've read the header information, you can set up the library to handle any special  transfor-mations transformations
       mations  of  the  image  data.  The various ways to transform the data will be described in the order
       that they should occur.  This is important, as some of these change the color type and/or  bit  depth
       of  the  data,  and  some  others  only work on certain color types and bit depths.  Even though each
       transformation checks to see if it has data that it can do something with, you should  make  sure  to
       only  enable a transformation if it will be valid for the data.  For example, don't swap red and blue
       on grayscale data.

       The colors used for the background and transparency values  should  be  supplied  in  the  same  for-mat/depth format/depth
       mat/depth as the current image data.  They are stored in the same format/depth as the image data in a
       bKGD or tRNS chunk, so this is what libpng expects for this data.  The colors are transformed to keep
       in sync with the image data when an application calls the png_read_update_info() routine (see below).

       Data will be decoded into the supplied row buffers packed into bytes unless the library has been told
       to  transform  it  into  another format.  For example, 4 bit/pixel paletted or grayscale data will be
       returned 2 pixels/byte  with  the  leftmost  pixel  in  the  high-order  bits  of  the  byte,  unless
       png_set_packing()  is  called.   8-bit  RGB  data  will  be  stored  in  RGB  RGB  RGB  format unless
       png_set_filler() or png_set_add_alpha() is called to insert filler bytes, either before or after each
       RGB  triplet.   16-bit RGB data will be returned RRGGBB RRGGBB, with the most significant byte of the
       color value first, unless png_set_strip_16() is called to transform it to regular RGB  RGB  triplets,
       or  png_set_filler()  or png_set_add alpha() is called to insert filler bytes, either before or after
       each  RRGGBB  triplet.   Similarly,  8-bit  or  16-bit  grayscale   data   can   be   modified   with
       png_set_filler(), png_set_add_alpha(), or png_set_strip_16().

       The  following  code transforms grayscale images of less than 8 to 8 bits, changes paletted images to
       RGB, and adds a full alpha channel if there is transparency information in a  tRNS  chunk.   This  is
       most  useful  on  grayscale  images with bit depths of 2 or 4 or if there is a multiple-image viewing
       application that wishes to treat all images in the same way.

           if (color_type == PNG_COLOR_TYPE_PALETTE)
               png_set_palette_to_rgb(png_ptr);

           if (color_type == PNG_COLOR_TYPE_GRAY &&
               bit_depth < 8) png_set_expand_gray_1_2_4_to_8(png_ptr);

           if (png_get_valid(png_ptr, info_ptr,
               PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);

       These three functions are actually aliases for png_set_expand(), added in libpng version 1.0.4,  with
       the function names expanded to improve code readability.  In some future version they may actually do
       different things.

       As of libpng version 1.2.9, png_set_expand_gray_1_2_4_to_8() was added.  It expands the sample  depth
       without  changing  tRNS to alpha.  At the same time, png_set_gray_1_2_4_to_8() was deprecated, and it
       will be removed from a future version.


       PNG can have files with 16 bits per channel.  If you only can handle 8 bits per  channel,  this  will
       strip the pixels down to 8 bit.

           if (bit_depth == 16)
               png_set_strip_16(png_ptr);

       If,  for  some reason, you don't need the alpha channel on an image, and you want to remove it rather
       than combining it with the background (but the image author certainly had in mind  that  you  *would*
       combine it with the background, so that's what you should probably do):

           if (color_type & PNG_COLOR_MASK_ALPHA)
               png_set_strip_alpha(png_ptr);

       In  PNG  files, the alpha channel in an image is the level of opacity.  If you need the alpha channel
       in an image to be the level of transparency instead of opacity, you can invert the alpha channel  (or
       the tRNS chunk data) after it's read, so that 0 is fully opaque and 255 (in 8-bit or paletted images)
       or 65535 (in 16-bit images) is fully transparent, with

           png_set_invert_alpha(png_ptr);

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as they can,  resulting  in,  for
       example,  8  pixels per byte for 1 bit files.  This code expands to 1 pixel per byte without changing
       the values of the pixels:

           if (bit_depth < 8)
               png_set_packing(png_ptr);

       PNG files have possible bit depths of 1, 2, 4, 8, and 16.  All pixels stored in a PNG image have been
       "scaled"  or "shifted" up to the next higher possible bit depth (e.g. from 5 bits/sample in the range
       [0,31] to 8 bits/sample in the range [0, 255]).  However, it is also  possible  to  convert  the  PNG
       pixel  data  back  to the original bit depth of the image.  This call reduces the pixels back down to
       the original bit depth:

           png_color_8p sig_bit;

           if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
               png_set_shift(png_ptr, sig_bit);

       PNG files store 3-color pixels in red, green, blue order.  This code changes the storage of the  pix-
       els to blue, green, red:

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
               png_set_bgr(png_ptr);

       PNG  files  store  RGB  pixels packed into 3 or 6 bytes. This code expands them into 4 or 8 bytes for
       windowing systems that need them in this format:

           if (color_type == PNG_COLOR_TYPE_RGB)
               png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);

       where "filler" is the 8 or 16-bit number to fill with, and the location is  either  PNG_FILLER_BEFORE
       or PNG_FILLER_AFTER, depending upon whether you want the filler before the RGB or after.  This trans-formation transformation
       formation does not affect images that already have full alpha channels.  To add an opaque alpha chan-nel, channel,
       nel, use filler=0xff or 0xffff and PNG_FILLER_AFTER which will generate RGBA pixels.

       Note  that  png_set_filler()  does  not change the color type.  If you want to do that, you can add a
       true alpha channel with

           if (color_type == PNG_COLOR_TYPE_RGB ||
                  color_type == PNG_COLOR_TYPE_GRAY)
           png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);

       where "filler" contains the alpha value to  assign  to  each  pixel.   This  function  was  added  in
       libpng-1.2.7.

       If  you are reading an image with an alpha channel, and you need the data as ARGB instead of the nor-mal normal
       mal PNG format RGBA:

           if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
               png_set_swap_alpha(png_ptr);

       For some uses, you may want a grayscale image to be represented as RGB.  This code will do that  con-version: conversion:
       version:

           if (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
                 png_set_gray_to_rgb(png_ptr);

       Conversely, you can convert an RGB or RGBA image to grayscale or grayscale with alpha.

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
                 png_set_rgb_to_gray_fixed(png_ptr, error_action,
                    int red_weight, int green_weight);

           error_action = 1: silently do the conversion
           error_action = 2: issue a warning if the original
                             image has any pixel where
                             red != green or red != blue
           error_action = 3: issue an error and abort the
                             conversion if the original
                             image has any pixel where
                             red != green or red != blue

           red_weight:       weight of red component times 100000
           green_weight:     weight of green component times 100000
                             If either weight is negative, default
                             weights (21268, 71514) are used.

       If  you  have set error_action = 1 or 2, you can later check whether the image really was gray, after
       processing the image rows, with the png_get_rgb_to_gray_status(png_ptr) function.  It will  return  a
       png_byte  that  is  zero if the image was gray or 1 if there were any non-gray pixels.  bKGD and sBIT
       data will be silently converted to grayscale,  using  the  green  channel  data,  regardless  of  the
       error_action setting.

       With red_weight+green_weight<=100000, the normalized graylevel is computed:

           int rw = red_weight * 65536;
           int gw = green_weight * 65536;
           int bw = 65536 - (rw + gw);
           gray = (rw*red + gw*green + bw*blue)/65536;

       The   default   values   approximate   those   recommended   in  the  Charles  Poynton's  Color  FAQ,
       <http://www.inforamp.net/~poynton/>  Copyright   (c)   1998-01-04   Charles   Poynton   <poynton   at
       inforamp.net>

           Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

       Libpng approximates this with

           Y = 0.21268 * R    + 0.7151 * G    + 0.07217 * B

       which can be expressed with integers as

           Y = (6969 * R + 23434 * G + 2365 * B)/32768

       The calculation is done in a linear colorspace, if the image gamma is known.

       If   you   have   a   grayscale  and  you  are  using  png_set_expand_depth(),  png_set_expand(),  or
       png_set_gray_to_rgb to change to truecolor or to a higher bit-depth, you must either supply the back-ground background
       ground  color  as  a  gray  value at the original file bit-depth (need_expand = 1) or else supply the
       background color as an RGB triplet at the final, expanded bit depth (need_expand = 0).  Similarly, if
       you  are  reading  a  paletted  image, you must either supply the background color as a palette index
       (need_expand = 1) or as an RGB triplet that may or may not be in the palette (need_expand = 0).

           png_color_16 my_background;
           png_color_16p image_background;

           if (png_get_bKGD(png_ptr, info_ptr, &image_background))
               png_set_background(png_ptr, image_background,
                 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
           else
               png_set_background(png_ptr, &my_background,
                 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);

       The png_set_background() function tells libpng to composite images with alpha or simple  transparency
       against  the supplied background color.  If the PNG file contains a bKGD chunk (PNG_INFO_bKGD valid),
       you may use this color, or supply another color more suitable for  the  current  display  (e.g.,  the
       background  color  from a web page).  You need to tell libpng whether the color is in the gamma space
       of  the  display  (PNG_BACKGROUND_GAMMA_SCREEN  for  colors  you   supply),   the   file   (PNG_BACK-GROUND_GAMMA_FILE (PNG_BACKGROUND_GAMMA_FILE
       GROUND_GAMMA_FILE  for colors from the bKGD chunk), or one that is neither of these gammas (PNG_BACK-GROUND_GAMMA_UNIQUE (PNG_BACKGROUND_GAMMA_UNIQUE
       GROUND_GAMMA_UNIQUE - I don't know why anyone would use this, but it's here).

       To properly display PNG images on any kind of system, the application needs to know what the  display
       gamma  is.   Ideally,  the  user  will know this, and the application will allow them to set it.  One
       method of allowing the user to set the display gamma separately for each system is  to  check  for  a
       SCREEN_GAMMA or DISPLAY_GAMMA environment variable, which will hopefully be correctly set.

       Note  that  display_gamma is the overall gamma correction required to produce pleasing results, which
       depends on the lighting conditions in the surrounding environment.  In a dim or brightly lit room, no
       compensation  other than the physical gamma exponent of the monitor is needed, while in a dark room a
       slightly smaller exponent is better.

          double gamma, screen_gamma;

          if (/* We have a user-defined screen
              gamma value */)
          {
             screen_gamma = user_defined_screen_gamma;
          }
          /* One way that applications can share the same
             screen gamma value */
          else if ((gamma_str = getenv("SCREEN_GAMMA"))
             != NULL)
          {
             screen_gamma = (double)atof(gamma_str);
          }
          /* If we don't have another value */
          else
          {
             screen_gamma = 2.2; /* A good guess for a
                  PC monitor in a bright office or a dim room */
             screen_gamma = 2.0; /* A good guess for a
                  PC monitor in a dark room */
             screen_gamma = 1.7 or 1.0;  /* A good
                  guess for Mac systems */
          }

       The png_set_gamma() function handles gamma transformations of the data.  Pass both the file gamma and
       the  current  screen_gamma.   If the file does not have a gamma value, you can pass one anyway if you
       have an idea what it is (usually 0.45455 is a good guess for GIF images on PCs).  Note that file gam-mas gammas
       mas  are  inverted  from screen gammas.  See the discussions on gamma in the PNG specification for an
       excellent description of what gamma is, and why all applications should support it.  It  is  strongly
       recommended that PNG viewers support gamma correction.

          if (png_get_gAMA(png_ptr, info_ptr, &gamma))
             png_set_gamma(png_ptr, screen_gamma, gamma);
          else
             png_set_gamma(png_ptr, screen_gamma, 0.45455);

       If  you  need  to  reduce an RGB file to a paletted file, or if a paletted file has more entries then
       will fit on your screen, png_set_dither() will do that.  Note that this is a simple match dither that
       merely  finds the closest color available.  This should work fairly well with optimized palettes, and
       fairly badly with linear color cubes.  If you pass a palette that is larger then maximum_colors,  the
       file will reduce the number of colors in the palette so it will fit into maximum_colors.  If there is
       a histogram, it will use it to make more intelligent choices when reducing the palette.  If there  is
       no histogram, it may not do as good a job.

          if (color_type & PNG_COLOR_MASK_COLOR)
          {
             if (png_get_valid(png_ptr, info_ptr,
                PNG_INFO_PLTE))
             {
                png_uint_16p histogram = NULL;

                png_get_hIST(png_ptr, info_ptr,
                   &histogram);
                png_set_dither(png_ptr, palette, num_palette,
                   max_screen_colors, histogram, 1);
             }
             else
             {
                png_color std_color_cube[MAX_SCREEN_COLORS] =
                   { ... colors ... };

                png_set_dither(png_ptr, std_color_cube,
                   MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
                   NULL,0);
             }
          }

       PNG  files  describe  monochrome  as  black  being zero and white being one.  The following code will
       reverse this (make black be one and white be zero):

          if (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
             png_set_invert_mono(png_ptr);

       This function can also be used to invert grayscale and gray-alpha images:

          if (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
             png_set_invert_mono(png_ptr);

       PNG files store 16 bit pixels in network byte order (big-endian, ie. most  significant  bits  first).
       This code changes the storage to the other way (little-endian, i.e. least significant bits first, the
       way PCs store them):

           if (bit_depth == 16)
               png_set_swap(png_ptr);

       If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you need to change  the  order  the
       pixels are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       Finally,  you  can  write  your  own  transformation function if none of the existing ones meets your
       needs.  This is done by setting a callback with

           png_set_read_user_transform_fn(png_ptr,
              read_transform_fn);

       You must supply the function

           void read_transform_fn(png_ptr ptr, row_info_ptr
              row_info, png_bytep data)

       See pngtest.c for a working example.  Your function will be called after all of the other transforma-
       tions have been processed.

       You  can  also  set  up  a pointer to a user structure for use by your callback function, and you can
       inform libpng that your transform function will change the number of channels or bit depth  with  the
       function

           png_set_user_transform_info(png_ptr, user_ptr,
              user_depth, user_channels);

       The user's application, not libpng, is responsible for allocating and freeing any memory required for
       the user structure.

       You can retrieve the pointer via the function png_get_user_transform_ptr().  For example:

           voidp read_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       The last thing to handle is interlacing; this is covered in detail below, but you must call the func-tion function
       tion here if you want libpng to handle expansion of the interlaced image.

           number_of_passes = png_set_interlace_handling(png_ptr);

       After setting the transformations, libpng can update your png_info structure to reflect any transfor-mations transformations
       mations you've requested with this call.  This is most useful to update the info structure's rowbytes
       field  so  you can use it to allocate your image memory.  This function will also update your palette
       with the correct screen_gamma and background if these have been given with the calls above.

           png_read_update_info(png_ptr, info_ptr);

       After you call png_read_update_info(), you can allocate any memory you need to hold the  image.   The
       row  data  is  simply  raw  byte data for all forms of images.  As the actual allocation varies among
       applications, no example will be given.  If you are allocating one large  chunk,  you  will  need  to
       build an array of pointers to each row, as it will be needed for some of the functions below.


   Reading image data
       After  you've  allocated  memory, you can read the image data.  The simplest way to do this is in one
       function call.  If you are allocating enough memory to hold  the  whole  image,  you  can  just  call
       png_read_image()  and  libpng will read in all the image data and put it in the memory area supplied.
       You will need to pass in an array of pointers to each row.

       This function automatically handles interlacing, so you don't  need  to  call  png_set_interlace_han-dling() png_set_interlace_handling()
       dling()  or  call  this  function  multiple  times,  or  any  of  that  other  stuff  necessary  with
       png_read_rows().

          png_read_image(png_ptr, row_pointers);

       where row_pointers is:

          png_bytep row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If you don't want to read in the whole image at once, you can use png_read_rows() instead.  If  there
       is no interlacing (check interlace_type == PNG_INTERLACE_NONE), this is simple:

           png_read_rows(png_ptr, row_pointers, NULL,
              number_of_rows);

       where row_pointers is the same as in the png_read_image() call.

       If you are doing this just one row at a time, you can do this with a single row_pointer instead of an
       array of row_pointers:

           png_bytep row_pointer = row;
           png_read_row(png_ptr, row_pointer, NULL);

       If the file is interlaced (interlace_type != 0 in the IHDR chunk), things get somewhat  harder.   The
       only  current  (PNG  Specification  version  1.2)  interlacing  type  for  PNG  is (interlace_type ==
       PNG_INTERLACE_ADAM7) is a somewhat complicated 2D interlace scheme, known as Adam7, that breaks  down
       an image into seven smaller images of varying size, based on an 8x8 grid.

       libpng  can  fill  out those images or it can give them to you "as is".  If you want them filled out,
       there are two ways to do that.  The one mentioned in the PNG specification is to expand each pixel to
       cover  those  pixels  that have not been read yet (the "rectangle" method).  This results in a blocky
       image for the first pass, which gradually smooths out as more pixels are read.  The other  method  is
       the  "sparkle"  method,  where  pixels  are drawn only in their final locations, with the rest of the
       image remaining whatever colors they were initialized to before the start of  the  read.   The  first
       method usually looks better, but tends to be slower, as there are more pixels to put in the rows.

       If  you don't want libpng to handle the interlacing details, just call png_read_rows() seven times to
       read in all seven images.  Each of the images is a valid image by itself, or they can all be combined
       on an 8x8 grid to form a single image (although if you intend to combine them you would be far better
       off using the libpng interlace handling).

       The first pass will return an image 1/8 as wide as the entire image (every  8th  column  starting  in
       column  0)  and 1/8 as high as the original (every 8th row starting in row 0), the second will be 1/8
       as wide (starting in column 4) and 1/8 as high (also starting in row 0).  The third pass will be  1/4
       as wide (every 4th pixel starting in column 0) and 1/8 as high (every 8th row starting in row 4), and
       the fourth pass will be 1/4 as wide and 1/4 as high (every 4th column starting in column 2, and every
       4th row starting in row 0).  The fifth pass will return an image 1/2 as wide, and 1/4 as high (start-ing (starting
       ing at column 0 and row 2), while the sixth pass will be 1/2 as wide and 1/2 as high as the  original
       (starting  in  column  1 and row 0).  The seventh and final pass will be as wide as the original, and
       1/2 as high, containing all of the odd numbered scanlines.  Phew!

       If you want libpng  to  expand  the  images,  call  this  before  calling  png_start_read_image()  or
       png_read_update_info():

           if (interlace_type == PNG_INTERLACE_ADAM7)
               number_of_passes
                  = png_set_interlace_handling(png_ptr);

       This  will  return  the number of passes needed.  Currently, this is seven, but may change if another
       interlace type is added.  This function can be called even if the file is not  interlaced,  where  it
       will return one pass.

       If  you  are  not  going to display the image after each pass, but are going to wait until the entire
       image is read in, use the sparkle effect.  This effect is faster and the end result of either  method
       is  exactly  the  same.  If you are planning on displaying the image after each pass, the "rectangle"
       effect is generally considered the better looking one.

       If you only want the "sparkle" effect, just call png_read_rows() as normal, with the third  parameter
       NULL.   Make  sure you make pass over the image number_of_passes times, and you don't change the data
       in the rows between calls.  You can change the locations of the data, just not the data.   Each  pass
       only  writes the pixels appropriate for that pass, and assumes the data from previous passes is still
       valid.

           png_read_rows(png_ptr, row_pointers, NULL,
              number_of_rows);

       If you only want the first effect (the rectangles), do the same as before except pass the row  buffer
       in the third parameter, and leave the second parameter NULL.

           png_read_rows(png_ptr, NULL, row_pointers,
              number_of_rows);


   Finishing a sequential read
       After  you are finished reading the image through the low-level interface, you can finish reading the
       file.  If you are interested in comments or time, which may be stored  either  before  or  after  the
       image data, you should pass the separate png_info struct if you want to keep the comments from before
       and after the image separate.  If you are not interested, you can pass NULL.

          png_read_end(png_ptr, end_info);

       When you are done, you can free all memory allocated by libpng like this:

          png_destroy_read_struct(&png_ptr, &info_ptr,
              &end_info);

       It is also possible to individually free the info_ptr members that point to libpng-allocated  storage
       with the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)
           mask - identifies data to be freed, a mask
                  containing the bitwise OR of one or
                  more of
                    PNG_FREE_PLTE, PNG_FREE_TRNS,
                    PNG_FREE_HIST, PNG_FREE_ICCP,
                    PNG_FREE_PCAL, PNG_FREE_ROWS,
                    PNG_FREE_SCAL, PNG_FREE_SPLT,
                    PNG_FREE_TEXT, PNG_FREE_UNKN,
                  or simply PNG_FREE_ALL
           seq  - sequence number of item to be freed
                  (-1 for all items)

       This  function  may be safely called when the relevant storage has already been freed, or has not yet
       been allocated, or was allocated by the user and not by libpng,  and will in those cases do  nothing.
       The  "seq" parameter is ignored if only one item of the selected data type, such as PLTE, is allowed.
       If "seq" is not -1, and multiple items are allowed for the data type identified in the mask, such  as
       text or sPLT, only the n'th item in the structure is freed, where n is "seq".

       The  default  behavior  is  only  to  free data that was allocated internally by libpng.  This can be
       changed, so that libpng will not free the data, or so that it will free data that  was  allocated  by
       the user with png_malloc() or png_zalloc() and passed in via a png_set_*() function, with

           png_data_freer(png_ptr, info_ptr, freer, mask)
           mask   - which data elements are affected
                    same choices as in png_free_data()
           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

       This  function  only  affects data that has already been allocated.  You can call this function after
       reading the PNG data but before calling any png_set_*() functions, to control whether the user or the
       png_set_*()  function  is  responsible for freeing any existing data that might be present, and again
       after the png_set_*() functions to control whether the user or png_destroy_*() is  supposed  to  free
       the  data.   When the user assumes responsibility for libpng-allocated data, the application must use
       png_free() to free it, and when the user transfers responsibility to libpng for data  that  the  user
       has allocated, the user must have used png_malloc() or png_zalloc() to allocate it.

       If  you  allocated  your row_pointers in a single block, as suggested above in the description of the
       high level read interface, you must not transfer responsibility for freeing it to the png_set_rows or
       png_read_destroy function, because they would also try to free the individual row_pointers[i].

       If  you  allocated  text_ptr.text,  text_ptr.lang, and text_ptr.translated_keyword separately, do not
       transfer responsibility for freeing text_ptr to libpng, because when libpng fills a  png_text  struc-ture structure
       ture  it combines these members with the key member, and png_free_data() will free only text_ptr.key.
       Similarly, if you transfer responsibility for free'ing text_ptr from libpng to your application, your
       application must not separately free those members.

       The  png_free_data()  function  will turn off the "valid" flag for anything it frees.  If you need to
       turn the flag off for a chunk that was freed by your application instead of by libpng, you can use

           png_set_invalid(png_ptr, info_ptr, mask);
           mask - identifies the chunks to be made invalid,
                  containing the bitwise OR of one or
                  more of
                    PNG_INFO_gAMA, PNG_INFO_sBIT,
                    PNG_INFO_cHRM, PNG_INFO_PLTE,
                    PNG_INFO_tRNS, PNG_INFO_bKGD,
                    PNG_INFO_hIST, PNG_INFO_pHYs,
                    PNG_INFO_oFFs, PNG_INFO_tIME,
                    PNG_INFO_pCAL, PNG_INFO_sRGB,
                    PNG_INFO_iCCP, PNG_INFO_sPLT,
                    PNG_INFO_sCAL, PNG_INFO_IDAT

       For a more compact example of reading a PNG image, see the file example.c.


   Reading PNG files progressively
       The progressive reader is slightly different then the non-progressive  reader.   Instead  of  calling
       png_read_info(),  png_read_rows(), and png_read_end(), you make one call to png_process_data(), which
       calls callbacks when it has the info, a row, or the end of the image.  You  set  up  these  callbacks
       with  png_set_progressive_read_fn().   You  don't  have  to worry about the input/output functions of
       libpng, as you are giving the library the data directly in png_process_data().  I  will  assume  that
       you  have  read  the  section  on  reading  PNG files above, so I will only highlight the differences
       (although I will show all of the code).

       png_structp png_ptr; png_infop info_ptr;

        /*  An example code fragment of how you would
            initialize the progressive reader in your
            application. */
        int
        initialize_png_reader()
        {
           png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                user_error_fn, user_warning_fn);
           if (!png_ptr)
               return (ERROR);
           info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
               png_destroy_read_struct(&png_ptr, (png_infopp)NULL,
                  (png_infopp)NULL);
               return (ERROR);
           }

           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
               return (ERROR);
           }

           /* This one's new.  You can provide functions
              to be called when the header info is valid,
              when each row is completed, and when the image
              is finished.  If you aren't using all functions,
              you can specify NULL parameters.  Even when all
              three functions are NULL, you need to call
              png_set_progressive_read_fn().  You can use
              any struct as the user_ptr (cast to a void pointer
              for the function call), and retrieve the pointer
              from inside the callbacks using the function

                 png_get_progressive_ptr(png_ptr);

              which will return a void pointer, which you have
              to cast appropriately.
            */
           png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
               info_callback, row_callback, end_callback);

           return 0;
        }

        /* A code fragment that you call as you receive blocks
          of data */
        int
        process_data(png_bytep buffer, png_uint_32 length)
        {
           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
               return (ERROR);
           }

           /* This one's new also.  Simply give it a chunk
              of data from the file stream (in order, of
              course).  On machines with segmented memory
              models machines, don't give it any more than
              64K.  The library seems to run fine with sizes
              of 4K. Although you can give it much less if
              necessary (I assume you can give it chunks of
              1 byte, I haven't tried less then 256 bytes
              yet).  When this function returns, you may
              want to display any rows that were generated
              in the row callback if you don't already do
              so there.
            */
           png_process_data(png_ptr, info_ptr, buffer, length);
           return 0;
        }

        /* This function is called (as set by
           png_set_progressive_read_fn() above) when enough data
           has been supplied so all of the header has been
           read.
        */
        void
        info_callback(png_structp png_ptr, png_infop info)
        {
           /* Do any setup here, including setting any of
              the transformations mentioned in the Reading
              PNG files section.  For now, you _must_ call
              either png_start_read_image() or
              png_read_update_info() after all the
              transformations are set (even if you don't set
              any).  You may start getting rows before
              png_process_data() returns, so this is your
              last chance to prepare for that.
            */
        }

        /* This function is called when each row of image
           data is complete */
        void
        row_callback(png_structp png_ptr, png_bytep new_row,
           png_uint_32 row_num, int pass)
        {
           /* If the image is interlaced, and you turned
              on the interlace handler, this function will
              be called for every row in every pass.  Some
              of these rows will not be changed from the
              previous pass.  When the row is not changed,
              the new_row variable will be NULL.  The rows
              and passes are called in order, so you don't
              really need the row_num and pass, but I'm
              supplying them because it may make your life
              easier.

              For the non-NULL rows of interlaced images,
              you must call png_progressive_combine_row()
              passing in the row and the old row.  You can
              call this function for NULL rows (it will just
              return) and for non-interlaced images (it just
              does the memcpy for you) if it will make the
              code easier.  Thus, you can just do this for
              all cases:
            */

               png_progressive_combine_row(png_ptr, old_row,
                 new_row);

           /* where old_row is what was displayed for
              previously for the row.  Note that the first
              pass (pass == 0, really) will completely cover
              the old row, so the rows do not have to be
              initialized.  After the first pass (and only
              for interlaced images), you will have to pass
              the current row, and the function will combine
              the old row and the new row.
           */
        }

        void
        end_callback(png_structp png_ptr, png_infop info)
        {
           /* This function is called after the whole image
              has been read, including any chunks after the
              image (up to and including the IEND).  You
              will usually have the same info chunk as you
              had in the header, although some data may have
              been added to the comments and time fields.

              Most people won't do much here, perhaps setting
              a flag that marks the image as finished.
            */
        }




IV. Writing
       Much of this is very similar to reading.  However, everything of importance is repeated here, so  you
       won't have to constantly look back up in the reading section to understand writing.


   Setup
       You  will  want  to  do the I/O initialization before you get into libpng, so if it doesn't work, you
       don't have anything to undo. If you are not using the  standard  I/O  functions,  you  will  need  to
       replace them with custom writing functions.  See the discussion under Customizing libpng.

           FILE *fp = fopen(file_name, "wb");
           if (!fp)
           {
              return (ERROR);
           }

       Next,  png_struct and png_info need to be allocated and initialized.  As these can be both relatively
       large, you may not want to store these on the stack, unless  you  have  stack  space  to  spare.   Of
       course,  you will want to check if they return NULL.  If you are also reading, you won't want to name
       your read structure and your write structure both "png_ptr"; you can call  them  anything  you  like,
       such as "read_ptr" and "write_ptr".  Look at pngtest.c, for example.

           png_structp png_ptr = png_create_write_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);
           if (!png_ptr)
              return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
              png_destroy_write_struct(&png_ptr,
                (png_infopp)NULL);
              return (ERROR);
           }

       If  you  want  to  use  your  own  memory  allocation routines, define PNG_USER_MEM_SUPPORTED and use
       png_create_write_struct_2() instead of png_create_write_struct():

           png_structp png_ptr = png_create_write_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       After you have these structures, you will need to set up the error handling.  When libpng  encounters
       an  error,  it  expects to longjmp() back to your routine.  Therefore, you will need to call setjmp()
       and pass the png_jmpbuf(png_ptr).  If you write the file from different routines, you  will  need  to
       update  the png_jmpbuf(png_ptr) every time you enter a new routine that will call a png_*() function.
       See your documentation of setjmp/longjmp for your compiler for more  information  on  setjmp/longjmp.
       See the discussion on libpng error handling in the Customizing Libpng section below for more informa-tion information
       tion on the libpng error handling.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_write_struct(&png_ptr, &info_ptr);
              fclose(fp);
              return (ERROR);
           }
           ...
           return;

       If you would rather avoid the complexity of  setjmp/longjmp  issues,  you  can  compile  libpng  with
       PNG_SETJMP_NOT_SUPPORTED, in which case errors will result in a call to PNG_ABORT() which defaults to
       abort().

       Now you need to set up the output code.  The default for libpng is to use the  C  function  fwrite().
       If  you  use  this, you will need to pass a valid FILE * in the function png_init_io().  Be sure that
       the file is opened in binary mode.  Again, if you wish to handle writing data in another way, see the
       discussion on libpng I/O handling in the Customizing Libpng section below.

           png_init_io(png_ptr, fp);

       If  you  are  embedding  your  PNG  into a datastream such as MNG, and don't want libpng to write the
       8-byte signature, or if you have already written the signature in your application, use

           png_set_sig_bytes(png_ptr, 8);

       to inform libpng that it should not write a signature.


   Write callbacks
       At this point, you can set up a callback function that will be called after each row has  been  writ-ten, written,
       ten, which you can use to control a progress meter or the like.  It's demonstrated in pngtest.c.  You
       must supply a function

           void write_row_callback(png_ptr, png_uint_32 row,
              int pass);
           {
             /* put your code here */
           }

       (You can give it another name that you like instead of "write_row_callback")

       To inform libpng about your function, use

           png_set_write_status_fn(png_ptr, write_row_callback);

       You now have the option of modifying how the compression library will run.  The  following  functions
       are  mainly  for  testing,  but  may  be  useful  in  some cases, like if you need to write PNG files
       extremely fast and are willing to give up some compression, or if you want to get the maximum  possi-ble possible
       ble compression at the expense of slower writing.  If you have no special needs in this area, let the
       library do what it wants by not calling this function at all, as it has been tuned to deliver a  good
       speed/compression ratio. The second parameter to png_set_filter() is the filter method, for which the
       only valid values are 0 (as of the July 1999 PNG specification, version 1.2) or 64 (if you are  writ-ing writing
       ing a PNG datastream that is to be embedded in a MNG datastream).  The third parameter is a flag that
       indicates which filter type(s) are to be tested for each scanline.  See  the  PNG  specification  for
       details on the specific filter types.


           /* turn on or off filtering, and/or choose
              specific filters.  You can use either a single
              PNG_FILTER_VALUE_NAME or the bitwise OR of one
              or more PNG_FILTER_NAME masks. */
           png_set_filter(png_ptr, 0,
              PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
              PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
              PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
              PNG_FILTER_AVE   | PNG_FILTER_VALUE_AVE  |
              PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
              PNG_ALL_FILTERS);

       If  an  application  wants  to  start and stop using particular filters during compression, it should
       start out with all of the filters (to ensure that the previous row of pixels will be stored  in  case
       it's needed later), and then add and remove them after the start of compression.

       If  you are writing a PNG datastream that is to be embedded in a MNG datastream, the second parameter
       can be either 0 or 64.

       The png_set_compression_*() functions interface to the zlib compression library, and should mostly be
       ignored  unless  you  really know what you are doing.  The only generally useful call is png_set_com-pression_level() png_set_compression_level()
       pression_level() which changes how much time zlib spends on trying to compress the image  data.   See
       the Compression Library (zlib.h and algorithm.txt, distributed with zlib) for details on the compres-sion compression
       sion levels.

           /* set the zlib compression level */
           png_set_compression_level(png_ptr,
               Z_BEST_COMPRESSION);

           /* set other zlib parameters */
           png_set_compression_mem_level(png_ptr, 8);
           png_set_compression_strategy(png_ptr,
               Z_DEFAULT_STRATEGY);
           png_set_compression_window_bits(png_ptr, 15);
           png_set_compression_method(png_ptr, 8);
           png_set_compression_buffer_size(png_ptr, 8192)

       extern PNG_EXPORT(void,png_set_zbuf_size)


   Setting the contents of info for output
       You now need to fill in the png_info structure with all the data you wish to write before the  actual
       image.   Note that the only thing you are allowed to write after the image is the text chunks and the
       time chunk (as of PNG Specification 1.2, anyway).  See png_write_end() and the latest PNG  specifica-tion specification
       tion for more information on that.  If you wish to write them before the image, fill them in now, and
       flag that data as being valid.  If you want to wait until after  the  data,  don't  fill  them  until
       png_write_end().   For  all the fields in png_info and their data types, see png.h.  For explanations
       of what the fields contain, see the PNG specification.

       Some of the more important parts of the png_info are:

           png_set_IHDR(png_ptr, info_ptr, width, height,
              bit_depth, color_type, interlace_type,
              compression_type, filter_method)
           width          - holds the width of the image
                            in pixels (up to 2^31).
           height         - holds the height of the image
                            in pixels (up to 2^31).
           bit_depth      - holds the bit depth of one of the
                            image channels.
                            (valid values are 1, 2, 4, 8, 16
                            and depend also on the
                            color_type.  See also significant
                            bits (sBIT) below).
           color_type     - describes which color/alpha
                            channels are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           interlace_type - PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7
           compression_type - (must be
                            PNG_COMPRESSION_TYPE_DEFAULT)
           filter_method  - (must be PNG_FILTER_TYPE_DEFAULT
                            or, if you are writing a PNG to
                            be embedded in a MNG datastream,
                            can also be
                            PNG_INTRAPIXEL_DIFFERENCING)

       If you call png_set_IHDR(), the call must appear before any of the other png_set_*() functions, which
       might require access to some of the IHDR settings.  The remaining png_set_*() functions can be called
       in any order.

           png_set_PLTE(png_ptr, info_ptr, palette,
              num_palette);
           palette        - the palette for the file
                            (array of png_color)
           num_palette    - number of entries in the palette

           png_set_gAMA(png_ptr, info_ptr, gamma);
           gamma          - the gamma the image was created
                            at (PNG_INFO_gAMA)

           png_set_sRGB(png_ptr, info_ptr, srgb_intent);
           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of
                            the sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This chunk also implies specific
                            values of gAMA and cHRM.  Rendering
                            intent is the CSS-1 property that
                            has been defined by the International
                            Color Consortium
                            (http://www.color.org).
                            It can be one of
                            PNG_sRGB_INTENT_SATURATION,
                            PNG_sRGB_INTENT_PERCEPTUAL,
                            PNG_sRGB_INTENT_ABSOLUTE, or
                            PNG_sRGB_INTENT_RELATIVE.


           png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
              srgb_intent);
           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of the
                            sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This function also causes gAMA and
                            cHRM chunks with the specific values
                            that are consistent with sRGB to be
                            written.

           png_set_iCCP(png_ptr, info_ptr, name, compression_type,
                             profile, proflen);
           name            - The profile name.
           compression     - The compression type; always
                             PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                             You may give NULL to this argument to
                             ignore it.
           profile         - International Color Consortium color
                             profile data. May contain NULs.
           proflen         - length of profile data in bytes.

           png_set_sBIT(png_ptr, info_ptr, sig_bit);
           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray, red,
                            green, and blue channels, whichever are
                            appropriate for the given color type
                            (png_color_16)

           png_set_tRNS(png_ptr, info_ptr, trans, num_trans,
              trans_values);
           trans          - array of transparent entries for
                            palette (PNG_INFO_tRNS)
           trans_values   - graylevel or color sample values of
                            the single transparent color for
                            non-paletted images (PNG_INFO_tRNS)
           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           png_set_hIST(png_ptr, info_ptr, hist);
                           (PNG_INFO_hIST)
           hist           - histogram of palette (array of
                            png_uint_16)

           png_set_tIME(png_ptr, info_ptr, mod_time);
           mod_time       - time image was last modified
                            (PNG_VALID_tIME)

           png_set_bKGD(png_ptr, info_ptr, background);
           background     - background color (PNG_VALID_bKGD)

           png_set_text(png_ptr, info_ptr, text_ptr, num_text);
           text_ptr       - array of png_text holding image
                            comments
           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                        1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be NULL or empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (NULL or
                                empty for unknown).
           text_ptr[i].translated_keyword  - keyword in UTF-8 (NULL
                                or empty for unknown).
           num_text       - number of comments

           png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
              num_spalettes);
           palette_ptr    - array of png_sPLT_struct structures
                            to be added to the list of palettes
                            in the info structure.
           num_spalettes  - number of palette structures to be
                            added.

           png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
               unit_type);
           offset_x  - positive offset from the left
                            edge of the screen
           offset_y  - positive offset from the top
                            edge of the screen
           unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
               unit_type);
           res_x       - pixels/unit physical resolution
                         in x direction
           res_y       - pixels/unit physical resolution
                         in y direction
           unit_type   - PNG_RESOLUTION_UNKNOWN,
                         PNG_RESOLUTION_METER

           png_set_sCAL(png_ptr, info_ptr, unit, width, height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height      - height of a pixel in physical scale units
                         (width and height are doubles)

           png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height      - height of a pixel in physical scale units
                        (width and height are strings like "2.54")

           png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
              num_unknowns)
           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position to write chunk in file
                                  0: do not write chunk
                                  PNG_HAVE_IHDR: before PLTE
                                  PNG_HAVE_PLTE: before IDAT
                                  PNG_AFTER_IDAT: after IDAT

       The "location" member is set automatically according to what part of the output file has already been
       written.   You  can  change  its  value  after  calling  png_set_unknown_chunks()  as demonstrated in
       pngtest.c.  Within each of the "locations", the chunks are sequenced according to their  position  in
       the  structure (that is, the value of "i", which is the order in which the chunk was either read from
       the input file or defined with png_set_unknown_chunks).

       A quick word about text and num_text.  text is an array of png_text structures.  num_text is the num-ber number
       ber  of  valid  structures in the array.  Each png_text structure holds a language code, a keyword, a
       text value, and a compression type.

       The compression types have the same valid numbers as the compression types of the image  data.   Cur-rently, Currently,
       rently,  the  only  valid  number  is  zero.  However, you can store text either compressed or uncom-pressed, uncompressed,
       pressed, unlike images, which always have to be compressed.  So if  you  don't  want  the  text  com-pressed, compressed,
       pressed,  set  the compression type to PNG_TEXT_COMPRESSION_NONE.  Because tEXt and zTXt chunks don't
       have a language field, if you specify PNG_TEXT_COMPRESSION_NONE or PNG_TEXT_COMPRESSION_zTXt any lan-guage language
       guage code or translated keyword will not be written out.

       Until  text  gets around 1000 bytes, it is not worth compressing it.  After the text has been written
       out to the file, the compression type is set  to  PNG_TEXT_COMPRESSION_NONE_WR  or  PNG_TEXT_COMPRES-SION_zTXt_WR, PNG_TEXT_COMPRESSION_zTXt_WR,
       SION_zTXt_WR,  so that it isn't written out again at the end (in case you are calling png_write_end()
       with the same struct.

       The keywords that are given in the PNG Specification are:

           Title            Short (one line) title or
                            caption for image
           Author           Name of image's creator
           Description      Description of image (possibly long)
           Copyright        Copyright notice
           Creation Time    Time of original image creation
                            (usually RFC 1123 format, see below)
           Software         Software used to create the image
           Disclaimer       Legal disclaimer
           Warning          Warning of nature of content
           Source           Device used to create the image
           Comment          Miscellaneous comment; conversion
                            from other image format

       The keyword-text pairs work like this.  Keywords should be short simple descriptions of what the com-ment comment
       ment  is about.  Some typical keywords are found in the PNG specification, as is some recommendations
       on keywords.  You can repeat keywords in a file.  You can even write some text before the  image  and
       some  after.  For example, you may want to put a description of the image before the image, but leave
       the disclaimer until after, so viewers working over modem connections don't have to wait for the dis-claimer disclaimer
       claimer  to  go  over the modem before they start seeing the image.  Finally, keywords should be full
       words, not abbreviations.  Keywords and text are in the ISO 8859-1 (Latin-1) character set (a  super-set superset
       set  of  regular  ASCII)  and can not contain NUL characters, and should not contain control or other
       unprintable characters.  To make the comments widely readable, stick  with  basic  ASCII,  and  avoid
       machine  specific  character  set  extensions  like  the  IBM-PC  character set.  The keyword must be
       present, but you can leave off the text string on non-compressed pairs.  Compressed pairs must have a
       text string, as only the text string is compressed anyway, so the compression would be meaningless.

       PNG  supports  modification  time  via the png_time structure.  Two conversion routines are provided,
       png_convert_from_time_t() for time_t and png_convert_from_struct_tm() for struct tm.  The time_t rou-tine routine
       tine  uses  gmtime().  You don't have to use either of these, but if you wish to fill in the png_time
       structure directly, you should provide the time in universal time (GMT) if possible instead  of  your
       local time.  Note that the year number is the full year (e.g. 1998, rather than 98 - PNG is year 2000
       compliant!), and that months start with 1.

       If you want to store the time of the original image creation, you should use a plain tEXt chunk  with
       the  "Creation  Time" keyword.  This is necessary because the "creation time" of a PNG image is some-what somewhat
       what vague, depending on whether you mean the PNG file, the time the image was created in  a  non-PNG
       format,  a  still  photo from which the image was scanned, or possibly the subject matter itself.  In
       order to facilitate machine-readable dates, it is recommended that the "Creation Time" tEXt chunk use
       RFC  1123  format dates (e.g. "22 May 1997 18:07:10 GMT"), although this isn't a requirement.  Unlike
       the tIME chunk, the "Creation Time" tEXt chunk is not expected to be  automatically  changed  by  the
       software.   To  facilitate the use of RFC 1123 dates, a function png_convert_to_rfc1123(png_timep) is
       provided to convert from PNG time to an RFC 1123 format string.


   Writing unknown chunks
       You can use the png_set_unknown_chunks function to queue up chunks for writing.  You give it a  chunk
       name,  raw  data, and a size; that's all there is to it.  The chunks will be written by the next fol-lowing following
       lowing png_write_info_before_PLTE, png_write_info, or png_write_end function.  Any chunks  previously
       read  into the info structure's unknown-chunk list will also be written out in a sequence that satis-fies satisfies
       fies the PNG specification's ordering rules.


   The high-level write interface
       At this point there are two ways to proceed; through the high-level write  interface,  or  through  a
       sequence  of  low-level write operations.  You can use the high-level interface if your image data is
       present in the info structure.  All defined output transformations are permitted, enabled by the fol-lowing following
       lowing masks.

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_PACKING       Pack 1, 2 and 4-bit samples
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
           PNG_TRANSFORM_STRIP_FILLER  Strip out filler bytes.

       If  you  have valid image data in the info structure (you can use png_set_rows() to put image data in
       the info structure), simply do this:

           png_write_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the bitwise OR of some  set  of  transformation  flags.
       This  call  is  equivalent  to png_write_info(), followed the set of transformations indicated by the
       transform mask, then png_write_image(), and finally png_write_end().

       (The final parameter of this call is not yet used.  Someday it might point to transformation  parame-ters parameters
       ters required by some future output transform.)

       You   must   use  png_transforms  and  not  call  any  png_set_transform()  functions  when  you  use
       png_write_png().


   The low-level write interface
       If you are going the low-level route instead, you are now ready to write all the file information  up
       to the actual image data.  You do this with a call to png_write_info().

           png_write_info(png_ptr, info_ptr);

       Note  that there is one transformation you may need to do before png_write_info().  In PNG files, the
       alpha channel in an image is the level of opacity.  If your data is supplied as  a  level  of  trans-parency, transparency,
       parency, you can invert the alpha channel before you write it, so that 0 is fully transparent and 255
       (in 8-bit or paletted images) or 65535 (in 16-bit images) is fully opaque, with

           png_set_invert_alpha(png_ptr);

       This must appear before png_write_info() instead of later with the other transformations  because  in
       the  case of paletted images the tRNS chunk data has to be inverted before the tRNS chunk is written.
       If your image is not a paletted image, the tRNS data (which in such cases represents a  single  color
       to  be  rendered  as transparent) won't need to be changed, and you can safely do this transformation
       after your png_write_info() call.

       If you need to write a private chunk that you want to appear before  the  PLTE  chunk  when  PLTE  is
       present,  you  can  write  the PNG info in two steps, and insert code to write your own chunk between
       them:

           png_write_info_before_PLTE(png_ptr, info_ptr);
           png_set_unknown_chunks(png_ptr, info_ptr, ...);
           png_write_info(png_ptr, info_ptr);

       After you've written the file information, you can set up the library to handle any special transfor-mations transformations
       mations  of  the  image  data.  The various ways to transform the data will be described in the order
       that they should occur.  This is important, as some of these change the color type and/or  bit  depth
       of  the  data,  and  some  others  only work on certain color types and bit depths.  Even though each
       transformation checks to see if it has data that it can do something with, you should  make  sure  to
       only  enable a transformation if it will be valid for the data.  For example, don't swap red and blue
       on grayscale data.

       PNG files store RGB pixels packed into 3 or 6 bytes.  This code tells the library to strip input data
       that has 4 or 8 bytes per pixel down to 3 or 6 bytes (or strip 2 or 4-byte grayscale+filler data to 1
       or 2 bytes per pixel).

           png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

       where the 0 is unused, and the location is either PNG_FILLER_BEFORE  or  PNG_FILLER_AFTER,  depending
       upon whether the filler byte in the pixel is stored XRGB or RGBX.

       PNG  files  pack  pixels of bit depths 1, 2, and 4 into bytes as small as they can, resulting in, for
       example, 8 pixels per byte for 1 bit files.  If the data is supplied at 1 pixel per  byte,  use  this
       code, which will correctly pack the pixels into a single byte:

           png_set_packing(png_ptr);

       PNG  files  reduce  possible bit depths to 1, 2, 4, 8, and 16.  If your data is of another bit depth,
       you can write an sBIT chunk into the file so that decoders can recover the original data if  desired.

           /* Set the true bit depth of the image data */
           if (color_type & PNG_COLOR_MASK_COLOR)
           {
               sig_bit.red = true_bit_depth;
               sig_bit.green = true_bit_depth;
               sig_bit.blue = true_bit_depth;
           }
           else
           {
               sig_bit.gray = true_bit_depth;
           }
           if (color_type & PNG_COLOR_MASK_ALPHA)
           {
               sig_bit.alpha = true_bit_depth;
           }

           png_set_sBIT(png_ptr, info_ptr, &sig_bit);

       If  the  data  is stored in the row buffer in a bit depth other than one supported by PNG (e.g. 3 bit
       data in the range 0-7 for a 4-bit PNG), this will scale the values to appear to be  the  correct  bit
       depth as is required by PNG.

           png_set_shift(png_ptr, &sig_bit);

       PNG  files  store  16 bit pixels in network byte order (big-endian, ie. most significant bits first).
       This code would be used if they are supplied the other way  (little-endian,  i.e.  least  significant
       bits first, the way PCs store them):

           if (bit_depth > 8)
              png_set_swap(png_ptr);

       If  you  are  using packed-pixel images (1, 2, or 4 bits/pixel), and you need to change the order the
       pixels are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       PNG files store 3 color pixels in red, green, blue order.  This code would be used if they  are  sup-
       plied as blue, green, red:

           png_set_bgr(png_ptr);

       PNG files describe monochrome as black being zero and white being one. This code would be used if the
       pixels are supplied with this reversed (black being one and white being zero):

           png_set_invert_mono(png_ptr);

       Finally, you can write your own transformation function if none  of  the  existing  ones  meets  your
       needs.  This is done by setting a callback with

           png_set_write_user_transform_fn(png_ptr,
              write_transform_fn);

       You must supply the function

           void write_transform_fn(png_ptr ptr, row_info_ptr
              row_info, png_bytep data)

       See  pngtest.c for a working example.  Your function will be called before any of the other transfor-mations transformations
       mations are processed.

       You can also set up a pointer to a user structure for use by your callback function.

           png_set_user_transform_info(png_ptr, user_ptr, 0, 0);

       The user_channels and user_depth parameters of this function are ignored when writing;  you  can  set
       them to zero as shown.

       You can retrieve the pointer via the function png_get_user_transform_ptr().  For example:

           voidp write_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       It  is  possible  to  have libpng flush any pending output, either manually, or automatically after a
       certain number of lines have been written.  To flush the output stream a single time call:

           png_write_flush(png_ptr);

       and to have libpng flush the output stream periodically after a certain number of scanlines have been
       written, call:

           png_set_flush(png_ptr, nrows);

       Note  that the distance between rows is from the last time png_write_flush() was called, or the first
       row of the image if it has never been called.  So if you write 50 lines, and then  png_set_flush  25,
       it   will   flush   the  output  on  the  next  scanline,  and  every  25  lines  thereafter,  unless
       png_write_flush() is called before 25 more lines have been written.  If nrows is too small (less than
       about  10  lines  for  a  640  pixel  wide  RGB  image) the image compression may decrease noticeably
       (although this may be acceptable for real-time applications).  Infrequent flushing will only  degrade
       the compression performance by a few percent over images that do not use flushing.


   Writing the image data
       That's it for the transformations.  Now you can write the image data.  The simplest way to do this is
       in one function call.  If you have the whole image in memory, you can just call png_write_image() and
       libpng  will write the image.  You will need to pass in an array of pointers to each row.  This func-tion function
       tion automatically handles interlacing, so you don't need  to  call  png_set_interlace_handling()  or
       call this function multiple times, or any of that other stuff necessary with png_write_rows().

           png_write_image(png_ptr, row_pointers);

       where row_pointers is:

           png_byte *row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If  you  don't  want  to write the whole image at once, you can use png_write_rows() instead.  If the
       file is not interlaced, this is simple:

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       row_pointers is the same as in the png_write_image() call.

       If you are just writing one row at a time, you can do this with a single row_pointer  instead  of  an
       array of row_pointers:

           png_bytep row_pointer = row;

           png_write_row(png_ptr, row_pointer);

       When  the file is interlaced, things can get a good deal more complicated.  The only currently (as of
       the PNG Specification version 1.2, dated July 1999) defined interlacing scheme for PNG files  is  the
       "Adam7"  interlace  scheme,  that  breaks  down  an  image into seven smaller images of varying size.
       libpng will build these images for you, or you can do them yourself.  If you want to build them your-self, yourself,
       self, see the PNG specification for details of which pixels to write when.

       If you don't want libpng to handle the interlacing details, just use png_set_interlace_handling() and
       call png_write_rows() the correct number of times to write all seven sub-images.

       If you want libpng to build the sub-images, call this before you start writing any rows:

           number_of_passes =
              png_set_interlace_handling(png_ptr);

       This will return the number of passes needed.  Currently, this is seven, but may  change  if  another
       interlace type is added.

       Then write the complete image number_of_passes times.

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       As some of these rows are not used, and thus return immediately, you may want to read about interlac-ing interlacing
       ing in the PNG specification, and only update the rows that are actually used.


   Finishing a sequential write
       After you are finished writing the image, you should finish writing the file.  If you are  interested
       in  writing  comments  or time, you should pass an appropriately filled png_info pointer.  If you are
       not interested, you can pass NULL.

           png_write_end(png_ptr, info_ptr);

       When you are done, you can free all memory used by libpng like this:

           png_destroy_write_struct(&png_ptr, &info_ptr);

       It is also possible to individually free the info_ptr members that point to libpng-allocated  storage
       with the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)
           mask  - identifies data to be freed, a mask
                   containing the bitwise OR of one or
                   more of
                     PNG_FREE_PLTE, PNG_FREE_TRNS,
                     PNG_FREE_HIST, PNG_FREE_ICCP,
                     PNG_FREE_PCAL, PNG_FREE_ROWS,
                     PNG_FREE_SCAL, PNG_FREE_SPLT,
                     PNG_FREE_TEXT, PNG_FREE_UNKN,
                   or simply PNG_FREE_ALL
           seq   - sequence number of item to be freed
                   (-1 for all items)

       This  function  may be safely called when the relevant storage has already been freed, or has not yet
       been allocated, or was allocated by the user  and not by libpng,  and will in those cases do nothing.
       The  "seq" parameter is ignored if only one item of the selected data type, such as PLTE, is allowed.
       If "seq" is not -1, and multiple items are allowed for the data type identified in the mask, such  as
       text or sPLT, only the n'th item in the structure is freed, where n is "seq".

       If  you  allocated  data  such as a palette that you passed in to libpng with png_set_*, you must not
       free it until just before the call to png_destroy_write_struct().

       The default behavior is only to free data that was allocated  internally  by  libpng.   This  can  be
       changed,  so  that  libpng will not free the data, or so that it will free data that was allocated by
       the user with png_malloc() or png_zalloc() and passed in via a png_set_*() function, with

           png_data_freer(png_ptr, info_ptr, freer, mask)
           mask   - which data elements are affected
                    same choices as in png_free_data()
           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

       For example, to transfer responsibility for some data from a read structure to a write structure, you
       could use

           png_data_freer(read_ptr, read_info_ptr,
              PNG_USER_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)
           png_data_freer(write_ptr, write_info_ptr,
              PNG_DESTROY_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

       thereby  briefly  reassigning responsibility for freeing to the user but immediately afterwards reas-signing reassigning
       signing it once more to the write_destroy function.  Having done this,  it  would  then  be  safe  to
       destroy  the read structure and continue to use the PLTE, tRNS, and hIST data in the write structure.

       This function only affects data that has already been allocated.  You can call this  function  before
       calling after the png_set_*() functions to control whether the user or png_destroy_*() is supposed to
       free the data.  When the user assumes responsibility for libpng-allocated data, the application  must
       use  png_free()  to  free  it, and when the user transfers responsibility to libpng for data that the
       user has allocated, the user must have used png_malloc() or png_zalloc() to allocate it.

       If you allocated text_ptr.text, text_ptr.lang, and  text_ptr.translated_keyword  separately,  do  not
       transfer  responsibility  for freeing text_ptr to libpng, because when libpng fills a png_text struc-ture structure
       ture it combines these members with the key member, and png_free_data() will free only  text_ptr.key.
       Similarly, if you transfer responsibility for free'ing text_ptr from libpng to your application, your
       application must not separately free those members.  For a more compact  example  of  writing  a  PNG
       image, see the file example.c.


V. Modifying/Customizing libpng:
       There are two issues here.  The first is changing how libpng does standard things like memory alloca-tion, allocation,
       tion, input/output, and error handling.  The second deals with more complicated  things  like  adding
       new  chunks,  adding new transformations, and generally changing how libpng works.  Both of those are
       compile-time issues; that is, they are generally determined at the time  the  code  is  written,  and
       there is rarely a need to provide the user with a means of changing them.

       Memory allocation, input/output, and error handling

       All  of the memory allocation, input/output, and error handling in libpng goes through callbacks that
       are user-settable.  The default routines are in pngmem.c, pngrio.c, pngwio.c, and pngerror.c, respec-tively. respectively.
       tively.  To change these functions, call the appropriate png_set_*_fn() function.

       Memory  allocation  is  done through the functions png_malloc() and png_free().  These currently just
       call the standard C functions.  If your pointers can't access more then 64K at a time, you will  want
       to set MAXSEG_64K in zlib.h.  Since it is unlikely that the method of handling memory allocation on a
       platform will change between applications, these functions must be modified in the library at compile
       time.   If  you prefer to use a different method of allocating and freeing data, you can use png_cre-ate_read_struct_2() png_create_read_struct_2()
       ate_read_struct_2() or png_create_write_struct_2() to register your own functions as described above.
       These functions also provide a void pointer that can be retrieved via

           mem_ptr=png_get_mem_ptr(png_ptr);

       Your replacement memory functions must have prototypes as follows:

           png_voidp malloc_fn(png_structp png_ptr,
              png_size_t size);
           void free_fn(png_structp png_ptr, png_voidp ptr);

       Your  malloc_fn()  must return NULL in case of failure.  The png_malloc() function will normally call
       png_error() if it receives a NULL from the system memory allocator  or  from  your  replacement  mal-loc_fn(). malloc_fn().
       loc_fn().

       Your free_fn() will never be called with a NULL ptr, since libpng's png_free() checks for NULL before
       calling free_fn().

       Input/Output in libpng is done through png_read() and png_write(), which currently just call  fread()
       and  fwrite().  The FILE * is stored in png_struct and is initialized via png_init_io().  If you wish
       to change the method of I/O, the library supplies callbacks that you can  set  through  the  function
       png_set_read_fn()  and png_set_write_fn() at run time, instead of calling the png_init_io() function.
       These functions also provide a void pointer that can be retrieved via the function  png_get_io_ptr().
       For example:

           png_set_read_fn(png_structp read_ptr,
               voidp read_io_ptr, png_rw_ptr read_data_fn)

           png_set_write_fn(png_structp write_ptr,
               voidp write_io_ptr, png_rw_ptr write_data_fn,
               png_flush_ptr output_flush_fn);

           voidp read_io_ptr = png_get_io_ptr(read_ptr);
           voidp write_io_ptr = png_get_io_ptr(write_ptr);

       The replacement I/O functions must have prototypes as follows:

           void user_read_data(png_structp png_ptr,
               png_bytep data, png_size_t length);
           void user_write_data(png_structp png_ptr,
               png_bytep data, png_size_t length);
           void user_flush_data(png_structp png_ptr);

       Supplying  NULL  for the read, write, or flush functions sets them back to using the default C stream
       functions.  It is an error to read from a write stream, and vice versa.

       Error handling in libpng is done through  png_error()  and  png_warning().   Errors  handled  through
       png_error()  are  fatal, meaning that png_error() should never return to its caller.  Currently, this
       is handled via setjmp() and longjmp() (unless you have compiled libpng with PNG_SETJMP_NOT_SUPPORTED,
       in  which  case it is handled via PNG_ABORT()), but you could change this to do things like exit() if
       you should wish.

       On non-fatal errors, png_warning() is called to print a warning message, and then control returns  to
       the  calling  code.  By default png_error() and png_warning() print a message on stderr via fprintf()
       unless the library is compiled with PNG_NO_CONSOLE_IO defined (because you don't want  the  messages)
       or  PNG_NO_STDIO  defined (because fprintf() isn't available).  If you wish to change the behavior of
       the error functions, you will need to set up your own message callbacks.  These  functions  are  nor-mally normally
       mally  supplied  at  the time that the png_struct is created.  It is also possible to redirect errors
       and warnings to your own replacement functions after png_create_*_struct() has been called  by  call-ing: calling:
       ing:

           png_set_error_fn(png_structp png_ptr,
               png_voidp error_ptr, png_error_ptr error_fn,
               png_error_ptr warning_fn);

           png_voidp error_ptr = png_get_error_ptr(png_ptr);

       If NULL is supplied for either error_fn or warning_fn, then the libpng default function will be used,
       calling fprintf() and/or longjmp() if a problem is  encountered.   The  replacement  error  functions
       should have parameters as follows:

           void user_error_fn(png_structp png_ptr,
               png_const_charp error_msg);
           void user_warning_fn(png_structp png_ptr,
               png_const_charp warning_msg);

       The  motivation  behind  using  setjmp()  and longjmp() is the C++ throw and catch exception handling
       methods.  This makes the code much easier to write, as there is no need to check every return code of
       every function call.  However, there are some uncertainties about the status of local variables after
       a longjmp, so the user may want to be careful about doing  anything  after  setjmp  returns  non-zero
       besides  returning itself.  Consult your compiler documentation for more details.  For an alternative
       approach, you may wish to use the "cexcept" facility (see http://cexcept.sourceforge.net).


   Custom chunks
       If you need to read or write custom chunks, you may need to get deeper into  the  libpng  code.   The
       library now has mechanisms for storing and writing chunks of unknown type; you can even declare call-backs callbacks
       backs for custom chunks.  However, this may not be good enough if the library code  itself  needs  to
       know about interactions between your chunk and existing `intrinsic' chunks.

       If  you  need to write a new intrinsic chunk, first read the PNG specification. Acquire a first level
       of understanding of how it works.  Pay particular attention  to  the  sections  that  describe  chunk
       names, and look at how other chunks were designed, so you can do things similarly.  Second, check out
       the sections of libpng that read and write chunks.  Try to find a chunk that is similar to yours  and
       use it as a template.  More details can be found in the comments inside the code.  It is best to han-dle handle
       dle unknown chunks in a generic method, via callback functions, instead of by modifying libpng  func-tions. functions.
       tions.

       If  you  wish  to  write your own transformation for the data, look through the part of the code that
       does the transformations, and check out some of the simpler ones to get an idea  of  how  they  work.
       Try to find a similar transformation to the one you want to add and copy off of it.  More details can
       be found in the comments inside the code itself.


   Configuring for 16 bit platforms
       You will want to look into zconf.h to tell zlib (and thus libpng) that it cannot allocate  more  then
       64K  at a time.  Even if you can, the memory won't be accessible.  So limit zlib and libpng to 64K by
       defining MAXSEG_64K.


   Configuring for DOS
       For DOS users who only have access to the lower 640K, you will have to limit zlib's memory usage  via
       a  png_set_compression_mem_level() call.  See zlib.h or zconf.h in the zlib library for more informa-tion. information.
       tion.


   Configuring for Medium Model
       Libpng's support for medium model has been tested on  most  of  the  popular  compilers.   Make  sure
       MAXSEG_64K  gets defined, USE_FAR_KEYWORD gets defined, and FAR gets defined to far in pngconf.h, and
       you should be all set.  Everything in the library (except for  zlib's  structure)  is  expecting  far
       data.   You  must use the typedefs with the p or pp on the end for pointers (or at least look at them
       and be careful).  Make note that the rows of data are defined as png_bytepp,  which  is  an  unsigned
       char far * far *.


   Configuring for gui/windowing platforms:
       You  will need to write new error and warning functions that use the GUI interface, as described pre-viously, previously,
       viously, and set them to be the error and warning functions at the time that png_create_*_struct() is
       called,  in  order  to  have them available during the structure initialization.  They can be changed
       later via png_set_error_fn().  On some compilers, you may also have to change the  memory  allocators
       (png_malloc, etc.).


   Configuring for compiler xxx:
       All  includes  for libpng are in pngconf.h.  If you need to add/change/delete an include, this is the
       place to do it.  The includes that are not needed outside libpng are protected  by  the  PNG_INTERNAL
       definition,  which  is  only  defined  for  those routines inside libpng itself.  The files in libpng
       proper only include png.h, which includes pngconf.h.


   Configuring zlib:
       There are special functions to configure the compression.  Perhaps the most useful  one  changes  the
       compression  level,  which  currently  uses input compression values in the range 0 - 9.  The library
       normally uses the default compression level (Z_DEFAULT_COMPRESSION = 6).  Tests have shown that for a
       large  majority of images, compression values in the range 3-6 compress nearly as well as higher lev-els, levels,
       els, and do so much faster.  For online applications it  may  be  desirable  to  have  maximum  speed
       (Z_BEST_SPEED  =  1).   With  versions  of  zlib  after  v0.99,  you  can also specify no compression
       (Z_NO_COMPRESSION = 0), but this would create files larger than just storing the raw bitmap.  You can
       specify the compression level by calling:

           png_set_compression_level(png_ptr, level);

       Another  useful  one is to reduce the memory level used by the library.  The memory level defaults to
       8, but it can be lowered if you are short on memory (running DOS, for example, where  you  only  have
       640K).  Note that the memory level does have an effect on compression; among other things, lower lev-els levels
       els will result in sections of incompressible data being emitted in smaller  stored  blocks,  with  a
       correspondingly larger relative overhead of up to 15% in the worst case.

           png_set_compression_mem_level(png_ptr, level);

       The other functions are for configuring zlib.  They are not recommended for normal use and may result
       in writing an invalid PNG file.  See zlib.h for more information on what these mean.

           png_set_compression_strategy(png_ptr,
               strategy);
           png_set_compression_window_bits(png_ptr,
               window_bits);
           png_set_compression_method(png_ptr, method);
           png_set_compression_buffer_size(png_ptr, size);


   Controlling row filtering
       If you want to control whether libpng uses filtering or not, which filters are used, and how it  goes
       about  picking  row filters, you can call one of these functions.  The selection and configuration of
       row filters can have a significant impact on the size and encoding speed and a somewhat lesser impact
       on  the  decoding  speed  of  an image.  Filtering is enabled by default for RGB and grayscale images
       (with and without alpha), but not for paletted images nor for any images with bit depths less than  8
       bits/pixel.

       The  'method'  parameter  sets  the main filtering method, which is currently only '0' in the PNG 1.2
       specification.  The 'filters' parameter sets which filter(s), if any, should be used for  each  scan-line. scanline.
       line.   Possible  values are PNG_ALL_FILTERS and PNG_NO_FILTERS to turn filtering on and off, respec-tively. respectively.
       tively.

       Individual filter types are PNG_FILTER_NONE, PNG_FILTER_SUB, PNG_FILTER_UP, PNG_FILTER_AVG,  PNG_FIL-TER_PAETH, PNG_FILTER_PAETH,
       TER_PAETH,  which can be bitwise ORed together with '|' to specify one or more filters to use.  These
       filters are described in more detail in the PNG specification.  If you intend to  change  the  filter
       type  during  the course of writing the image, you should start with flags set for all of the filters
       you intend to use so that libpng can initialize its internal structures appropriately for all of  the
       filter types.  (Note that this means the first row must always be adaptively filtered, because libpng
       currently does not allocate the filter buffers until png_write_row() is called for the first time.)

           filters = PNG_FILTER_NONE | PNG_FILTER_SUB
                     PNG_FILTER_UP | PNG_FILTER_AVE |
                     PNG_FILTER_PAETH | PNG_ALL_FILTERS;

           png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
              filters);
                     The second parameter can also be
                     PNG_INTRAPIXEL_DIFFERENCING if you are
                     writing a PNG to be embedded in a MNG
                     datastream.  This parameter must be the
                     same as the value of filter_method used
                     in png_set_IHDR().

       It is also possible to influence how libpng chooses from among the available filters.  This  is  done
       in one or both of two ways - by telling it how important it is to keep the same filter for successive
       rows, and by telling it the relative computational costs of the filters.

           double weights[3] = {1.5, 1.3, 1.1},
              costs[PNG_FILTER_VALUE_LAST] =
              {1.0, 1.3, 1.3, 1.5, 1.7};

           png_set_filter_heuristics(png_ptr,
              PNG_FILTER_HEURISTIC_WEIGHTED, 3,
              weights, costs);

       The weights are multiplying factors that indicate to libpng that the row filter should  be  the  same
       for successive rows unless another row filter is that many times better than the previous filter.  In
       the above example, if the previous 3 filters were SUB, SUB, NONE, the SUB filter could have a "sum of
       absolute  differences"  1.5 x 1.3 times higher than other filters and still be chosen, while the NONE
       filter could have a sum 1.1 times higher than other filters and still be chosen.  Unspecified weights
       are taken to be 1.0, and the specified weights should probably be declining like those above in order
       to emphasize recent filters over older filters.

       The filter costs specify for each filter type a relative decoding cost to be considered when  select-ing selecting
       ing row filters.  This means that filters with higher costs are less likely to be chosen over filters
       with lower costs, unless their "sum of absolute differences" is that much smaller.  The costs do  not
       necessarily  reflect  the  exact computational speeds of the various filters, since this would unduly
       influence the final image size.

       Note that the numbers above were invented purely for this example and are given only to help  explain
       the  function usage.  Little testing has been done to find optimum values for either the costs or the
       weights.


   Removing unwanted object code
       There are a bunch of #define's in pngconf.h that control what parts of libpng are compiled.  All  the
       defines end in _SUPPORTED.  If you are never going to use a capability, you can change the #define to
       #undef before recompiling libpng and save yourself code and data space, or you can turn off  individ-ual individual
       ual capabilities with defines that begin with PNG_NO_.

       You  can  also turn all of the transforms and ancillary chunk capabilities off en masse with compiler
       directives that define PNG_NO_READ[or WRITE]_TRANSFORMS, or  PNG_NO_READ[or  WRITE]_ANCILLARY_CHUNKS,
       or  all  four,  along  with  directives  to  turn  on  any of the capabilities that you do want.  The
       PNG_NO_READ[or WRITE]_TRANSFORMS directives disable the extra transformations  but  still  leave  the
       library  fully  capable  of  reading  and  writing  PNG files with all known public chunks Use of the
       PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS directive produces a library that is incapable of  reading  or
       writing ancillary chunks.  If you are not using the progressive reading capability, you can turn that
       off with PNG_NO_PROGRESSIVE_READ (don't confuse this with the INTERLACING  capability,  which  you'll
       still have).

       All  the  reading and writing specific code are in separate files, so the linker should only grab the
       files it needs.  However, if you want to make sure, or if you are building a stand alone library, all
       the  reading  files  start with pngr and all the writing files start with pngw.  The files that don't
       match either (like png.c, pngtrans.c, etc.)  are used for both reading and writing, and  always  need
       to be included.  The progressive reader is in pngpread.c

       If  you are creating or distributing a dynamically linked library (a .so or DLL file), you should not
       remove or disable any parts of the library, as this will cause  applications  linked  with  different
       versions  of  the  library to fail if they call functions not available in your library.  The size of
       the library itself should not be an issue, because only those sections that are actually used will be
       loaded into memory.


   Requesting debug printout
       The macro definition PNG_DEBUG can be used to request debugging printout.  Set it to an integer value
       in the range 0 to 3.  Higher numbers result in increasing  amounts  of  debugging  information.   The
       information  is  printed  to  the  "stderr"  file,  unless  another  file  name  is  specified in the
       PNG_DEBUG_FILE macro definition.

       When PNG_DEBUG > 0, the following functions (macros) become available:

          png_debug(level, message)
          png_debug1(level, message, p1)
          png_debug2(level, message, p1, p2)

       in which "level" is compared to PNG_DEBUG to decide whether to print the message,  "message"  is  the
       formatted  string  to  be printed, and p1 and p2 are parameters that are to be embedded in the string
       according to printf-style formatting directives.  For example,

          png_debug1(2, "foo=%d0, foo);

       is expanded to

          if(PNG_DEBUG > 2)
            fprintf(PNG_DEBUG_FILE, "foo=%d0, foo);

       When PNG_DEBUG is defined but is zero, the macros aren't defined, but you can still use PNG_DEBUG  to
       control your own debugging:

          #ifdef PNG_DEBUG
              fprintf(stderr, ...
          #endif

       When  PNG_DEBUG  =  1, the macros are defined, but only png_debug statements having level = 0 will be
       printed.  There aren't any such statements in this version of libpng, but if  you  insert  some  they
       will be printed.


VII. MNG support
       The  MNG  specification (available at http://www.libpng.org/pub/mng) allows certain extensions to PNG
       for PNG images that are embedded in MNG datastreams.  Libpng can support some  of  these  extensions.
       To enable them, use the png_permit_mng_features() function:

          feature_set = png_permit_mng_features(png_ptr, mask)
          mask is a png_uint_32 containing the bitwise OR of the
               features you want to enable.  These include
               PNG_FLAG_MNG_EMPTY_PLTE
               PNG_FLAG_MNG_FILTER_64
               PNG_ALL_MNG_FEATURES
          feature_set is a png_uint_32 that is the bitwise AND of
             your mask with the set of MNG features that is
             supported by the version of libpng that you are using.

       It is an error to use this function when reading or writing a standalone PNG file with the PNG 8-byte
       signature.  The PNG datastream must be wrapped in a MNG datastream.  As a minimum, it must  have  the
       MNG  8-byte signature and the MHDR and MEND chunks.  Libpng does not provide support for these or any
       other MNG chunks; your application must provide its own support for them.  You may wish  to  consider
       using libmng (available at http://www.libmng.com) instead.


VIII. Changes to Libpng from version 0.88
       It should be noted that versions of libpng later than 0.96 are not distributed by the original libpng
       author, Guy Schalnat, nor by Andreas Dilger, who had taken over from Guy during 1996  and  1997,  and
       distributed versions 0.89 through 0.96, but rather by another member of the original PNG Group, Glenn
       Randers-Pehrson.  Guy and Andreas are still alive and well, but they have moved on to other things.

       The old libpng functions png_read_init(), png_write_init(), png_info_init(), png_read_destroy(),  and
       png_write_destroy()  have  been moved to PNG_INTERNAL in version 0.95 to discourage their use.  These
       functions will be removed from libpng version 2.0.0.

       The preferred method of  creating  and  initializing  the  libpng  structures  is  via  the  png_cre-ate_read_struct(), png_create_read_struct(),
       ate_read_struct(),  png_create_write_struct(),  and png_create_info_struct() because they isolate the
       size of the structures from the application, allow version error checking, and also allow the use  of
       custom  error handling routines during the initialization, which the old functions do not.  The func-tions functions
       tions png_read_destroy() and png_write_destroy() do not actually free the memory  that  libpng  allo-cated allocated
       cated  for  these  structs,  but  just  reset  the  data  structures,  so they can be used instead of
       png_destroy_read_struct() and png_destroy_write_struct() if you feel there is too much  system  over-head overhead
       head allocating and freeing the png_struct for each image read.

       Setting  the  error  callbacks  via  png_set_message_fn()  before png_read_init() as was suggested in
       libpng-0.88 is no longer supported because this caused applications that  do  not  use  custom  error
       functions  to fail if the png_ptr was not initialized to zero.  It is still possible to set the error
       callbacks AFTER png_read_init(), or to change them with png_set_error_fn(), which is essentially  the
       same  function, but with a new name to force compilation errors with applications that try to use the
       old method.

       Starting with version 1.0.7, you can find out which version of the library you are using at run-time:

          png_uint_32 libpng_vn = png_access_version_number();

       The  number  libpng_vn  is  constructed  from the major version, minor version with leading zero, and
       release number with leading zero, (e.g., libpng_vn for version 1.0.7 is 10007).

       You can also check which version of png.h you used when compiling your application:

          png_uint_32 application_vn = PNG_LIBPNG_VER;


IX. Y2K Compliance in libpng
       February 14, 2009

       Since the PNG Development group is an ad-hoc body, we can't make an official declaration.

       This is your unofficial assurance that libpng from version 0.71 and upward  through  1.2.35  are  Y2K
       compliant.  It is my belief that earlier versions were also Y2K compliant.

       Libpng  only  has  three  year  fields.   One is a 2-byte unsigned integer that will hold years up to
       65535.  The other two hold the date in text format, and will hold years up to 9999.

       The integer is
           "png_uint_16 year" in png_time_struct.

       The strings are
           "png_charp time_buffer" in png_struct and
           "near_time_buffer", which is a local character string in png.c.

       There are seven time-related functions:

           png_convert_to_rfc_1123() in png.c
             (formerly png_convert_to_rfc_1152() in error)
           png_convert_from_struct_tm() in pngwrite.c, called
             in pngwrite.c
           png_convert_from_time_t() in pngwrite.c
           png_get_tIME() in pngget.c
           png_handle_tIME() in pngrutil.c, called in pngread.c
           png_set_tIME() in pngset.c
           png_write_tIME() in pngwutil.c, called in pngwrite.c

       All appear to handle dates properly in a Y2K  environment.   The  png_convert_from_time_t()  function
       calls gmtime() to convert from system clock time, which returns (year - 1900), which we properly con-vert convert
       vert to the full 4-digit year.  There is a possibility that applications using libpng are not passing
       4-digit  years into the png_convert_to_rfc_1123() function, or that they are incorrectly passing only
       a 2-digit year instead of "year - 1900" into the png_convert_from_struct_tm() function, but  this  is
       not  under our control.  The libpng documentation has always stated that it works with 4-digit years,
       and the APIs have been documented as such.

       The tIME chunk itself is also Y2K compliant.  It uses a 2-byte unsigned integer to hold the year, and
       can hold years as large as 65535.

       zlib, upon which libpng depends, is also Y2K compliant.  It contains no date-related code.


          Glenn Randers-Pehrson
          libpng maintainer
          PNG Development Group


NOTE
       Note about libpng version numbers:

       Due  to  various  miscommunications, unforeseen code incompatibilities and occasional factors outside
       the authors' control, version numbering on the library has not always been consistent  and  straight-forward. straightforward.
       forward.  The following table summarizes matters since version 0.89c, which was the first widely used
       release:

        source             png.h  png.h  shared-lib
        version            string   int  version
        -------            ------  ----- ----------0.89c ---------0.89c
        0.89c ("beta 3")  0.89       89  1.0.89
        0.90  ("beta 4")  0.90       90  0.90
        0.95  ("beta 5")  0.95       95  0.95
        0.96  ("beta 6")  0.96       96  0.96
        0.97b ("beta 7")  1.00.97    97  1.0.1
        0.97c             0.97       97  2.0.97
        0.98              0.98       98  2.0.98
        0.99              0.99       98  2.0.99
        0.99a-m           0.99       99  2.0.99
        1.00              1.00      100  2.1.0
        1.0.0             1.0.0     100  2.1.0
        1.0.0   (from here on, the  100  2.1.0
        1.0.1    png.h string is  10001  2.1.0
        1.0.1a-e identical to the 10002  from here on, the
        1.0.2    source version)  10002  shared library is 2.V
        1.0.2a-b                  10003  where V is the source
        1.0.1                     10001  code version except as
        1.0.1a-e                  10002  2.1.0.1a-e   noted.
        1.0.2                     10002  2.1.0.2
        1.0.2a-b                  10003  2.1.0.2a-b
        1.0.3                     10003  2.1.0.3
        1.0.3a-d                  10004  2.1.0.3a-d
        1.0.4                     10004  2.1.0.4
        1.0.4a-f                  10005  2.1.0.4a-f
        1.0.5 (+ 2 patches)       10005  2.1.0.5
        1.0.5a-d                  10006  2.1.0.5a-d
        1.0.5e-r                  10100  2.1.0.5e-r
        1.0.5s-v                  10006  2.1.0.5s-v
        1.0.6 (+ 3 patches)       10006  2.1.0.6
        1.0.6d-g                  10007  2.1.0.6d-g
        1.0.6h                    10007  10.6h
        1.0.6i                    10007  10.6i
        1.0.6j                    10007  2.1.0.6j
        1.0.7beta11-14    DLLNUM  10007  2.1.0.7beta11-14
        1.0.7beta15-18       1    10007  2.1.0.7beta15-18
        1.0.7rc1-2           1    10007  2.1.0.7rc1-2
        1.0.7                1    10007  2.1.0.7
        1.0.8beta1-4         1    10008  2.1.0.8beta1-4
        1.0.8rc1             1    10008  2.1.0.8rc1
        1.0.8                1    10008  2.1.0.8
        1.0.9beta1-6         1    10009  2.1.0.9beta1-6
        1.0.9rc1             1    10009  2.1.0.9rc1
        1.0.9beta7-10        1    10009  2.1.0.9beta7-10
        1.0.9rc2             1    10009  2.1.0.9rc2
        1.0.9                1    10009  2.1.0.9
        1.0.10beta1          1    10010  2.1.0.10beta1
        1.0.10rc1            1    10010  2.1.0.10rc1
        1.0.10               1    10010  2.1.0.10
        1.0.11beta1-3        1    10011  2.1.0.11beta1-3
        1.0.11rc1            1    10011  2.1.0.11rc1
        1.0.11               1    10011  2.1.0.11
        1.0.12beta1-2        2    10012  2.1.0.12beta1-2
        1.0.12rc1            2    10012  2.1.0.12rc1
        1.0.12               2    10012  2.1.0.12
        1.1.0a-f             -    10100  2.1.1.0a-f abandoned
        1.2.0beta1-2         2    10200  2.1.2.0beta1-2
        1.2.0beta3-5         3    10200  3.1.2.0beta3-5
        1.2.0rc1             3    10200  3.1.2.0rc1
        1.2.0                3    10200  3.1.2.0
        1.2.1beta-4          3    10201  3.1.2.1beta1-4
        1.2.1rc1-2           3    10201  3.1.2.1rc1-2
        1.2.1                3    10201  3.1.2.1
        1.2.2beta1-6        12    10202  12.so.0.1.2.2beta1-6
        1.0.13beta1         10    10013  10.so.0.1.0.13beta1
        1.0.13rc1           10    10013  10.so.0.1.0.13rc1
        1.2.2rc1            12    10202  12.so.0.1.2.2rc1
        1.0.13              10    10013  10.so.0.1.0.13
        1.2.2               12    10202  12.so.0.1.2.2
        1.2.3rc1-6          12    10203  12.so.0.1.2.3rc1-6
        1.2.3               12    10203  12.so.0.1.2.3
        1.2.4beta1-3        13    10204  12.so.0.1.2.4beta1-3
        1.2.4rc1            13    10204  12.so.0.1.2.4rc1
        1.0.14              10    10014  10.so.0.1.0.14
        1.2.4               13    10204  12.so.0.1.2.4
        1.2.5beta1-2        13    10205  12.so.0.1.2.5beta1-2
        1.0.15rc1           10    10015  10.so.0.1.0.15rc1
        1.0.15              10    10015  10.so.0.1.0.15
        1.2.5               13    10205  12.so.0.1.2.5
        1.2.6beta1-4        13    10206  12.so.0.1.2.6beta1-4
        1.2.6rc1-5          13    10206  12.so.0.1.2.6rc1-5
        1.0.16              10    10016  10.so.0.1.0.16
        1.2.6               13    10206  12.so.0.1.2.6
        1.2.7beta1-2        13    10207  12.so.0.1.2.7beta1-2
        1.0.17rc1           10    10017  10.so.0.1.0.17rc1
        1.2.7rc1            13    10207  12.so.0.1.2.7rc1
        1.0.17              10    10017  10.so.0.1.0.17
        1.2.7               13    10207  12.so.0.1.2.7
        1.2.8beta1-5        13    10208  12.so.0.1.2.8beta1-5
        1.0.18rc1-5         10    10018  10.so.0.1.0.18rc1-5
        1.2.8rc1-5          13    10208  12.so.0.1.2.8rc1-5
        1.0.18              10    10018  10.so.0.1.0.18
        1.2.8               13    10208  12.so.0.1.2.8
        1.2.9beta1-3        13    10209  12.so.0.1.2.9beta1-3
        1.2.9beta4-11       13    10209  12.so.0.9[.0]
        1.2.9rc1            13    10209  12.so.0.9[.0]
        1.2.9               13    10209  12.so.0.9[.0]
        1.2.10beta1-8       13    10210  12.so.0.10[.0]
        1.2.10rc1-3         13    10210  12.so.0.10[.0]
        1.2.10              13    10210  12.so.0.10[.0]
        1.2.11beta1-4       13    10211  12.so.0.11[.0]
        1.0.19rc1-5         10    10019  10.so.0.19[.0]
        1.2.11rc1-5         13    10211  12.so.0.11[.0]
        1.0.19              10    10019  10.so.0.19[.0]
        1.2.11              13    10211  12.so.0.11[.0]
        1.0.20              10    10020  10.so.0.20[.0]
        1.2.12              13    10212  12.so.0.12[.0]
        1.2.13beta1         13    10213  12.so.0.13[.0]
        1.0.21              10    10021  10.so.0.21[.0]
        1.2.13              13    10213  12.so.0.13[.0]
        1.2.14beta1-2       13    10214  12.so.0.14[.0]
        1.0.22rc1           10    10022  10.so.0.22[.0]
        1.2.14rc1           13    10214  12.so.0.14[.0]
        1.2.15beta1-6       13    10215  12.so.0.15[.0]
        1.0.23rc1-5         10    10023  10.so.0.23[.0]
        1.2.15rc1-5         13    10215  12.so.0.15[.0]
        1.0.23              10    10023  10.so.0.23[.0]
        1.2.15              13    10215  12.so.0.15[.0]
        1.2.16beta1-2       13    10216  12.so.0.16[.0]
        1.2.16rc1           13    10216  12.so.0.16[.0]
        1.0.24              10    10024  10.so.0.24[.0]
        1.2.16              13    10216  12.so.0.16[.0]
        1.2.17beta1-2       13    10217  12.so.0.17[.0]
        1.0.25rc1           10    10025  10.so.0.25[.0]
        1.2.17rc1-3         13    10217  12.so.0.17[.0]
        1.0.25              10    10025  10.so.0.25[.0]
        1.2.17              13    10217  12.so.0.17[.0]
        1.0.26              10    10026  10.so.0.26[.0]
        1.2.18              13    10218  12.so.0.18[.0]
        1.2.19beta1-31      13    10219  12.so.0.19[.0]
        1.0.27rc1-6         10    10027  10.so.0.27[.0]
        1.2.19rc1-6         13    10219  12.so.0.19[.0]
        1.0.27              10    10027  10.so.0.27[.0]
        1.2.19              13    10219  12.so.0.19[.0]
        1.2.20beta01-04     13    10220  12.so.0.20[.0]
        1.0.28rc1-6         10    10028  10.so.0.28[.0]
        1.2.20rc1-6         13    10220  12.so.0.20[.0]
        1.0.28              10    10028  10.so.0.28[.0]
        1.2.20              13    10220  12.so.0.20[.0]
        1.2.21beta1-2       13    10221  12.so.0.21[.0]
        1.2.21rc1-3         13    10221  12.so.0.21[.0]
        1.0.29              10    10029  10.so.0.29[.0]
        1.2.21              13    10221  12.so.0.21[.0]
        1.2.22beta1-4       13    10222  12.so.0.22[.0]
        1.0.30rc1           13    10030  10.so.0.30[.0]
        1.2.22rc1           13    10222  12.so.0.22[.0]
        1.0.30              10    10030  10.so.0.30[.0]
        1.2.22              13    10222  12.so.0.22[.0]
        1.2.23beta01-05     13    10223  12.so.0.23[.0]
        1.2.23rc01          13    10223  12.so.0.23[.0]
        1.2.23              13    10223  12.so.0.23[.0]
        1.2.24beta01-02     13    10224  12.so.0.24[.0]
        1.2.24rc01          13    10224  12.so.0.24[.0]
        1.2.24              13    10224  12.so.0.24[.0]
        1.2.25beta01-06     13    10225  12.so.0.25[.0]
        1.2.25rc01-02       13    10225  12.so.0.25[.0]
        1.0.31              10    10031  10.so.0.31[.0]
        1.2.25              13    10225  12.so.0.25[.0]
        1.2.26beta01-06     13    10226  12.so.0.26[.0]
        1.2.26rc01          13    10226  12.so.0.26[.0]
        1.2.26              13    10226  12.so.0.26[.0]
        1.0.32              10    10032  10.so.0.32[.0]
        1.2.27beta01-06     13    10227  12.so.0.27[.0]
        1.2.27rc01          13    10227  12.so.0.27[.0]
        1.0.33              10    10033  10.so.0.33[.0]
        1.2.27              13    10227  12.so.0.27[.0]
        1.0.34              10    10034  10.so.0.34[.0]
        1.2.28              13    10228  12.so.0.28[.0]
        1.2.29beta01-03     13    10229  12.so.0.29[.0]
        1.2.29rc01          13    10229  12.so.0.29[.0]
        1.0.35              10    10035  10.so.0.35[.0]
        1.2.29              13    10229  12.so.0.29[.0]
        1.0.37              10    10037  10.so.0.37[.0]
        1.2.30beta01-04     13    10230  12.so.0.30[.0]
        1.0.38rc01-08       10    10038  10.so.0.38[.0]
        1.2.30rc01-08       13    10230  12.so.0.30[.0]
        1.0.38              10    10038  10.so.0.38[.0]
        1.2.30              13    10230  12.so.0.30[.0]
        1.0.39rc01-03       10    10039  10.so.0.39[.0]
        1.2.31rc01-03       13    10231  12.so.0.31[.0]
        1.0.39              10    10039  10.so.0.39[.0]
        1.2.31              13    10231  12.so.0.31[.0]
        1.2.32beta01-02     13    10232  12.so.0.32[.0]
        1.0.40rc01          10    10040  10.so.0.40[.0]
        1.2.32rc01          13    10232  12.so.0.32[.0]
        1.0.40              10    10040  10.so.0.40[.0]
        1.2.32              13    10232  12.so.0.32[.0]
        1.2.33beta01-02     13    10233  12.so.0.33[.0]
        1.2.33rc01-02       13    10233  12.so.0.33[.0]
        1.0.41rc01          10    10041  10.so.0.41[.0]
        1.2.33              13    10233  12.so.0.33[.0]
        1.0.41              10    10041  10.so.0.41[.0]
        1.2.34beta01-07     13    10234  12.so.0.34[.0]
        1.0.42rc01          10    10042  10.so.0.42[.0]
        1.2.34rc01          13    10234  12.so.0.34[.0]
        1.0.42              10    10042  10.so.0.42[.0]
        1.2.34              13    10234  12.so.0.34[.0]
        1.2.35beta01-03     13    10235  12.so.0.35[.0]
        1.0.43rc01-02       10    10043  10.so.0.43[.0]
        1.2.35rc01-02       13    10235  12.so.0.35[.0]
        1.0.43              10    10043  10.so.0.43[.0]
        1.2.35              13    10235  12.so.0.35[.0]

       Henceforth the source version will match the shared-library minor  and  patch  numbers;  the  shared-library sharedlibrary
       library  major  version number will be used for changes in backward compatibility, as it is intended.
       The PNG_PNGLIB_VER macro, which is not used within libpng but is available for  applications,  is  an
       unsigned  integer of the form xyyzz corresponding to the source version x.y.z (leading zeros in y and
       z).  Beta versions were given the previous public release number plus a letter, until version 1.0.6j;
       from then on they were given the upcoming public release number plus "betaNN" or "rcN".


SEE ALSO
       libpngpf(3), png(5)

       libpng:

              http://libpng.sourceforge.net (follow the [DOWNLOAD] link) http://www.libpng.org/pub/png


       zlib:

              (generally) at the same location as libpng or at
              ftp://ftp.info-zip.org/pub/infozip/zlib


       PNGspecification:RFC2083

              (generally) at the same location as libpng or at
              ftp://ftp.rfc-editor.org:/in-notes/rfc2083.txt
              or (as a W3C Recommendation) at
              http://www.w3.org/TR/REC-png.html


       In  the  case  of any inconsistency between the PNG specification and this library, the specification
       takes precedence.


AUTHORS
       This man page: Glenn Randers-Pehrson <glennrp at users.sourceforge.net>

       The contributing authors would like to thank all those  who  helped  with  testing,  bug  fixes,  and
       patience.  This wouldn't have been possible without all of you.

       Thanks to Frank J. T. Wojcik for helping with the documentation.

       Libpng  version  1.2.35  - February 14, 2009: Initially created in 1995 by Guy Eric Schalnat, then of
       Group 42, Inc.  Currently maintained by Glenn Randers-Pehrson (glennrp at users.sourceforge.net).

       Supported by the PNG development group
       png-mng-implement at lists.sf.net (subscription required; visit  png-mng-implement  at  lists.source-forge.net lists.sourceforge.net
       forge.net  (subscription  required; visit https://lists.sourceforge.net/lists/listinfo/png-mng-imple-ment https://lists.sourceforge.net/lists/listinfo/png-mng-implement
       ment to subscribe).


COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
       (This copy of the libpng notices is provided for  your  convenience.   In  case  of  any  discrepancy
       between  this copy and the notices in the file png.h that is included in the libpng distribution, the
       latter shall prevail.)

       If you modify libpng you may insert additional notices immediately following this sentence.

       libpng versions 1.2.6, August 15,  2004,  through  1.2.35,  February  14,  2009,  are  Copyright  (c)
       2004,2006-2008  Glenn  Randers-Pehrson,  and  are  distributed  according  to the same disclaimer and
       license as libpng-1.2.5 with the following individual added to the list of Contributing Authors

          Cosmin Truta

       libpng versions 1.0.7, July 1, 2000, through 1.2.5 - October 3, 2002,  are  Copyright  (c)  2000-2002
       Glenn  Randers-Pehrson,  and  are  distributed  according  to  the  same  disclaimer  and  license as
       libpng-1.0.6 with the following individuals added to the list of Contributing Authors

          Simon-Pierre Cadieux
          Eric S. Raymond
          Gilles Vollant

       and with the following additions to the disclaimer:

          There is no warranty against interference with your
          enjoyment of the library or against infringement.
          There is no warranty that our efforts or the library
          will fulfill any of your particular purposes or needs.
          This library is provided with all faults, and the entire
          risk of satisfactory quality, performance, accuracy, and
          effort is with the user.

       libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are Copyright (c) 1998, 1999 Glenn
       Randers-Pehrson  Distributed  according  to  the same disclaimer and license as libpng-0.96, with the
       following individuals added to the list of Contributing Authors:

          Tom Lane
          Glenn Randers-Pehrson
          Willem van Schaik

       libpng versions 0.89, June 1996, through 0.96, May 1997, are Copyright (c) 1996, 1997 Andreas  Dilger
       Distributed according to the same disclaimer and license as libpng-0.88, with the following individu-als individuals
       als added to the list of Contributing Authors:

          John Bowler
          Kevin Bracey
          Sam Bushell
          Magnus Holmgren
          Greg Roelofs
          Tom Tanner

       libpng versions 0.5, May 1995, through 0.88, January 1996, are Copyright  (c)  1995,  1996  Guy  Eric
       Schalnat, Group 42, Inc.

       For  the  purposes  of this copyright and license, "Contributing Authors" is defined as the following
       set of individuals:

          Andreas Dilger
          Dave Martindale
          Guy Eric Schalnat
          Paul Schmidt
          Tim Wegner

       The PNG Reference Library is supplied "AS IS".  The Contributing Authors and Group 42, Inc.  disclaim
       all  warranties, expressed or implied, including, without limitation, the warranties of merchantabil-ity merchantability
       ity and of fitness for any purpose.  The Contributing Authors and Group 42, Inc.  assume no liability
       for direct, indirect, incidental, special, exemplary, or consequential damages, which may result from
       the use of the PNG Reference Library, even if advised of the possibility of such damage.

       Permission is hereby granted to use, copy, modify, and  distribute  this  source  code,  or  portions
       hereof, for any purpose, without fee, subject to the following restrictions:

       1. The origin of this source code must not be misrepresented.

       2. Altered versions must be plainly marked as such and
          must not be misrepresented as being the original source.

       3. This Copyright notice may not be removed or altered from
          any source or altered source distribution.

       The  Contributing  Authors and Group 42, Inc. specifically permit, without fee, and encourage the use
       of this source code as a component to supporting the PNG file format in commercial products.  If  you
       use this source code in a product, acknowledgment is not required but would be appreciated.


       A "png_get_copyright" function is available, for convenient use in "about" boxes and the like:

          printf("%s",png_get_copyright(NULL));

       Also,  the  PNG logo (in PNG format, of course) is supplied in the files "pngbar.png" and "pngbar.jpg
       (88x31) and "pngnow.png" (98x31).

       Libpng is OSI Certified Open Source Software.  OSI Certified Open Source is a certification  mark  of
       the Open Source Initiative.

       Glenn Randers-Pehrson glennrp at users.sourceforge.net February 14, 2009





                                              February 14, 2009                                    LIBPNG(3)

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